If you forced the top LoL, SC, and DOTA teams to stop playing their games and paid them well to play only DK for a year...Dean's MAME score would probably be broken multiple times.
Rest assured if the guys on KT, SKT1, or CJ Entus started playing DK full-time at least one or two of them would break 1.2m within a year, if not sooner.
Rest assured, you are wrong.
As Ethan said:
You really should try to play at 1.15 pace, for a month or two, before you even attempt to comment on the skills required for 1.2; let alone the favorable randomness.
And here's why: 1.2 is only possible when DK is played at the highest level and the game itself is favorable with its randomness. Even if you have all the necessary skills, and even if you play thousands of games, you cannot be guaranteed a 1.2 game. For it to happen, your best game and the RNG have to align. Furthermore, 1.2 is a near cap on scoring. There is nothing new left to discover about DK, so a new player isn't going to find some easier path to 1.2 because there isn't one.
To put things in perspective: It took me somewhere between 4-6 weeks to get my first killscreen. It took me probably another 6 months before I was even 1.05 capable. There are simply too many nuances to point-pressing for a brand new player to reasonably expect to learn it all in a short amount of time.
Take Jeff Willms, for example. He was able to score over a million in only a few months (I think?), but that was with the aid of watching other players stream, such as Dean. Jeff continued to play for months and months after his first million, reaching for that illusive monster game, but never found it. He, like many of us, was turned back when it was realized just how much effort would really have to be poured in, and, frankly, there were better, more rewarding things to do with that time.
I'm not satisfied with my DK high score, but I reached DK satiation long ago. I will eventually return to full out point-pressing DK runs, but only after it again becomes fun to do so.
This is why Vincent is ok with leaving his high score just 2,700 points shy of Hank's record. This is why everyone here is genuinely happy for someone when they achieve a new PB, because in truth, getting a high score in Donkey Kong has always been about defeating the machine, and those of us that have spent hundreds of hours grinding know just what a dirty bitch game it can be.
Neither Hank or Dean stopped playing after they claimed the world record. Both upped their mark many times over, and that's because they wanted to push the game, and themselves, purely for the challenge. To score 1.2, one not only has to be really fucking good, but also obsessed to the point where their desire trumps their frustration.