Author Topic: DK submission rules?  (Read 6403 times)

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Offline Mary McManus

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DK submission rules?
« on: December 04, 2013, 03:41:34 pm »
Now that the Twin Galaxy's brand name has been flushed down the crapper where it belongs (6 years long  overdue)  Would someone re-cap the submission rules regaurding the arcade DK scores?

I knew it was only a matter of time before TG imploded in on itself. Seeing how I was initialy treated by most of the gaming scene I knew it was only a matter of time.

Yep, it was a big joke what happened to me, everyone had a good laugh. Everyone knew it was a delebrate screwjob and thought it was funny. Walter Steve and Billy were "HEROS". What are they going to do now?

 What should one expect from the yuppie sociopaths that make up most of the gaming scene.

Who's laughing now?

Now I'm laughing (excuse me while I chuckle)

Sorry but I waited 6 years to gloat.

Anyway could someone claify the submission rules for the arcade PCB
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Offline Scoundrl

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Re: DK submission rules?
« Reply #1 on: December 04, 2013, 03:54:00 pm »
When the new site comes back online the general rules for recording will be the same as for all other classics.

The Special rules will include the 4 way mechanically limited joystick as well as TKG4 romset.

When I talked to Jourdan about the site he assured me he had control of the database and had a database engineer ready to help the new web design guys access it and build the site around it.

Changes are taking place but dont confuse change with death. Your scores still dont matter time and you are still a laughing stalk. K... k
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Offline marinomitch13

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Re: DK submission rules?
« Reply #2 on: December 04, 2013, 03:57:29 pm »
Ah, looks like I found them!

Quote
Submission rules #1:

No scores higher than Billy Mitchell's will be accepted, unless it is first done by Steve Wiebe.

Bummer. Looks like you're out of luck, Mary.  ;D
"Thou hast made us for Thyself, and our heart is restless until it finds its rest in Thee." -Augustine, Confessions.
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Offline Mary McManus

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Re: DK submission rules?
« Reply #3 on: December 04, 2013, 04:05:17 pm »
When the new site comes back online the general rules for recording will be the same as for all other classics.

The Special rules will include the 4 way mechanically limited joystick as well as TKG4 romset.

When I talked to Jourdan about the site he assured me he had control of the database and had a database engineer ready to help the new web design guys access it and build the site around it.

Changes are taking place but dont confuse change with death. Your scores still dont matter time and you are still a laughing stalk. K... k

Thanks for the update....but as an old mechanic told me "You can't polish a turd" this refers to Twin Galaxy's as well.     

You can change the name but the stench will still remain :)

 I'll give it another year before the greedy egomaniacs  and propagandists ruin what ever you try to "foof-up" from TG's rotting carcass.

Thanks for stating that my scores won't matter. Is just for-shadowing on your behalf of more biased corruption the maggots that will emerge from TGs rotting carcas will spread?
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Offline LMDAVE

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Re: DK submission rules?
« Reply #4 on: December 04, 2013, 05:18:15 pm »
Ken, thanks for the update on the rules, glad to hear they are finally getting put back inline with the rest.

In the meantime, I'll just hold on to and DVD's if I get a score.

Tim you can try for a top 10 score here also. If you get one and I get one, Billy and Steve will be off the screen. :)
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hchien

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Re: DK submission rules?
« Reply #5 on: December 04, 2013, 05:52:19 pm »
Tim: old and/or current rules:

11/24/2009    Donkey Kong Arcade Recording Rules
The Official Policy for Submitting Scores on the Arcade Version of Donkey Kong    
Twin Galaxies : Donkey Kong (Arcade) Recording Rules

The following outlines step-by-step instructions on how to properly record the arcade machine, internal components, and gameplay for submitting a Donkey Kong arcade recording.  All aspects must be included on your recording; else your submission may be subject to disqualification.  These guidelines are based on using a full-sized upright version of the Nintendo arcade game Donkey Kong.  If you intend to play on a cocktail machine or cabaret (or mini) style machine, please contact Twin Galaxies before you being recording your game.

IMPORTANT - The Donkey Kong arcade machine must remain in the frame of view of the camera recording it at all times.  The camera must never be pointed elsewhere, it must be pointed at and recording the game machine at all times.



•    Begin with the arcade game powered OFF.  Introduce yourself to the camera and state the date and time.  Record a walk-around of the game machine, showing all sides of the game, paying particular attention to showing that there are no external wires or cords anywhere going into or out of the arcade machine with the exception of the power cord.

•    Bring the camera around to the back of the machine and open up the back door, revealing the interior of the machine.

•    Focus your camera on the printed circuit board (PCB) installed and connected to the machine.  Record a brief overview of the PCB, paying particular attention to showing the part number on the PCB (beginning with “TKG4”).

•    Show the dipswitch bank, and that it corresponds to the correct settings: SW 1 – SW 7 OFF, SW 8 – ON.

•    Close the back door of the game and secure it with the lock, or with screws (as are commonly used).  The back door of the machine must now remain closed throughout the entire gameplay, until the game being recorded has finished, and further interior recording will then be required.

•    Power on the game machine at this point, recording the flip of the switch and the resulting familiar start up sounds should be heard on camera.

•    Bring the camera around to the front of the machine, and setup the camera on a tripod or stable platform, to record the game screen.  Zoom in appropriately to ensure that the most amount of the gameplay on screen can be shown, including the score.  The camera will now stay in this position for the duration of gameplay.

•    The monitor should now be suitably warmed up to the point where the game can be seen running on the monitor.  Also ensure that the game sounds can be heard and recorded.

•    Once the monitor has properly warmed up… keep the camera in it’s position recording the game screen, and turn OFF the power to the game briefly and then back ON again fairly quickly.  This will allow your camera to view and record the boot-up “garbage” screen as the game program starts and then shows the attract mode.

•    Allow the attract mode to run so that the camera can record the title screen, which must show “Copyright 1981 Nintendo of America”, as well as the high score table which must show the default populated scores with 7650 in first place.

•    At this point you have completed all necessary pre-verifications; you may add a credit and begin playing.  Only a 1-player game is allowed for submitting your score to Twin Galaxies.  If you have a bad game and want to start over, you may do so at any time, however you must allow the game to end normally.  You may not power-cycle the machine to obtain a quick reset.  If you want to restart… kill off your men, let the game finish, enter your initials, allow the attract mode to display the title screen and high score table once more, and then you may add a credit, and begin playing another game.  You may play as many games as you want on the recording, or as many games as the recording can hold, however there may be NO break in recording and the game’s power must remain on at all times.

•    Once you have finished playing entirely, enter in your initials and zoom in on your score allowing the camera to adequately show the score, ensuring that it is readable on the recording.  Also show the high score table one last time.

•    Adjust the camera to view a wide image of the game’s control panel.  Open the coin door and unlatch the control panel.

•    Flip the control panel upside down to record the underside of it.  You may operate the camera manually, allowing you to zoom in on details of the control panel.  Show the single bundle of wires going to the control panel.  While moving the joystick in a SLOW circular motion, record the underside of the joystick showing the restrictor plate in action as well as the 4-direction actuators.

•    The joystick itself MUST be an original stock 4-way Donkey Kong arcade joystick, or a replacement 4-way joystick of exact size and shape as the original Donkey Kong arcade game joystick.

•    Reinstall and latch the control panel back into place.

•    Return the camera to a view of the front of the game machine as a whole and add in two credits, and hit the 2-player start button.  Show the start of the two-player game, and control the player to show that the control panel has been reinstalled correctly.  Allow the first player to be killed and the show the start of the second player’s game, and control the player once more to ensure that the control panel is still connected and working properly.

•    While leaving this 2-player game running, resume manual control of the camera and while ensuring that the game machine never leaves the camera’s view, go around to the back of the game machine and open up the back door.

•    Without touching or handling anything inside the machine, record the PCB with the game’s power still on, and the two-player game running, allowing the game sounds to be heard.  Once again focus your attention on the still connected PCB, showing the part number on the board.

•    At this point, turn the game machine’s power off.  You will now begin recording a further in-depth view of the game’s internal components.

•    The power supply must be an original Donkey Kong arcade machine power supply; please record the power supply showing the wires going into and coming out of it.

•    Disconnect the printed circuit boards (PCBs) from the machine so that you can properly show all the components on the board with appropriate lighting.

•    Record the PCB set itself, showing that it is a 2-board set (one is the CPU board, one is the VIDEO board), which should be interfaced together with 2 ribbon cables.

•    Show the part numbers on both boards.  They should begin with “TKG4“.  Please ensure that the part numbers on the boards are readable from the recording and that the part numbers match on both boards.

•    Show the ROM chips on both boards.  Each board has six (6) ROM chips.  The ROM chips on the video board are located at : 7C, 7D, 7E, 7F, 3N, 3P.  The ROM chips on the cpu board are located at : 5A, 5B, 5C, 5E, 3F, 3H.  These ROM chips must be original Donkey Kong arcade game chips, which originally included label stickers on them indicating the TKG4 model, and the location of the chips’ installation socket.  Please record on camera any and all information written on either the ROM chips themselves, or the label stickers on the ROM chips.

•    Show the dipswitch bank, located approximately near C10.  The switch bank must correspond to the correct settings : SW 1 – SW 7 OFF, SW 8 – ON.

•    Show the Z80 processor located on the CPU board at 7C.  It must be labeled “780c”, or “Z80”.

•    No adjustments or additions to the PCB set may be used.  High score save kits, or any other hardware attached to the Z80 processor or anywhere else on the board or game is strictly prohibited.

•    You may now end recording and submit your score to Twin Galaxies.

Offline LMDAVE

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Re: DK submission rules?
« Reply #6 on: December 04, 2013, 06:02:04 pm »
I figured we could now let these strict DK rules die out? Or do you think that until TG comes back online you'll have to still follow these? Cant submit anything  until the site comes back up and if what Ken says is right, then it'll be back in line with the other classics.
« Last Edit: December 04, 2013, 06:03:53 pm by LMDAVE »
Donkey Kong (Arcade): 1,108,100

Donkey Kong 1-1: 12,900

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hchien

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Re: DK submission rules?
« Reply #7 on: December 04, 2013, 06:18:45 pm »
I posted them only because Tim asked for them.  I don't know anyone who is still following these rules verbatim.  I asked several times on my stream and pretty much no one is.  I stopped about a month before the KO.  Still good to have here for reference/history.  I don't think it's been posted here before.

Offline Mary McManus

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Re: DK submission rules?
« Reply #8 on: December 04, 2013, 06:46:11 pm »
I posted them only because Tim asked for them.  I don't know anyone who is still following these rules verbatim.  I asked several times on my stream and pretty much no one is.  I stopped about a month before the KO.  Still good to have here for reference/history.  I don't think it's been posted here before.

Thanks this is going to be so much easier now that I have an arcade DK again minus the cabinet!  1,138,xxx on arcade hardware is going to be easier for me than 1,206,xx on mame.
Hope I get lucky
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Offline LMDAVE

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Re: DK submission rules?
« Reply #9 on: December 04, 2013, 06:50:11 pm »
I posted them only because Tim asked for them.  I don't know anyone who is still following these rules verbatim.  I asked several times on my stream and pretty much no one is.  I stopped about a month before the KO.  Still good to have here for reference/history.  I don't think it's been posted here before.

Yeah, I just figured that when TG went back down these officially went down with them, and when they come back up, the normal arcade rules would apply. During this limbo period, I would think the normal arcade rules would suffice.
Donkey Kong (Arcade): 1,108,100

Donkey Kong 1-1: 12,900

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Offline Mary McManus

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Re: DK submission rules?
« Reply #10 on: December 04, 2013, 07:05:46 pm »
Ken, thanks for the update on the rules, glad to hear they are finally getting put back inline with the rest.

In the meantime, I'll just hold on to and DVD's if I get a score.

Tim you can try for a top 10 score here also. If you get one and I get one, Billy and Steve will be off the screen. :)

I know thats what I'm aiming for. As of now I have an arcade DK..........everything minus the cabinet.
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Offline ChrisP

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Re: DK submission rules?
« Reply #11 on: December 05, 2013, 12:52:30 am »
It would be so awesome if Tim got the DK world record. I think part of the universe would collapse. 
http://donkeykongblog.blogspot.com

4 Quarters :-* - 800K Avg. Per Qtr. :o - No Restarts 8) - No Proof :'(

7/26/2013   Coin 35,946   710,800   18-1
7/28/2013   Coin 35,947   903,700   22-1
8/16/2013   Coin 35,948   694,100   17-6
8/17/2013   Coin 35,949   893,100   22-1

3,201,700: the $1 World Record?
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Offline Mary McManus

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Re: DK submission rules?
« Reply #12 on: December 05, 2013, 06:29:18 am »
Ah, looks like I found them!

Quote
Submission rules #1:

No scores higher than Billy Mitchell's will be accepted, unless it is first done by Steve Wiebe.
Actually those were the "unofficial" old TG rules that were most definately in place 10 years ago. I should know, not only was I there but also a victim  :(

Bummer. Looks like you're out of luck, Mary.  ;D
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hchien

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Re: DK submission rules?
« Reply #13 on: December 05, 2013, 08:16:41 am »
Thanks this is going to be so much easier now that I have an arcade DK again minus the cabinet! 

I think part of the universe would collapse.

Tim, I have to admit I was deeply saddened when I learned you sold your DK machine ~4 years ago.  I actually feel the universe is in harmony now, knowing you have an arcade DK.  Best of luck to you.