"Peak DK" is basically right now
You think so?
Mitch, I started to answer this question but realized that there's just no way to do it succinctly!
In a nutshell, there's currently a magical and unique confluence of circumstances around DK that are making the game, the community, the scoreboard, the Kong Offs, etcetera, very exciting (Dean being on the verge of burying the record is one, but only one of many). It's not going to last forever though. It can't.
Simple thought experiment for you: in five years, will the action around DK be more interesting than it is now, or less interesting than it is now?
Can you honestly say "more"? If so, how?
I say it's going to cool off, pretty much inevitably, and the beginning of that cool-off is imminent, which is what I mean by "peak."
Consider that, in five years, the game will have been maxed out by (at least) one player, there will be at least 40 players with over a million points (and a meaninglessly small point-gap separating 20th to 40th place), Allen will have kill screened (or killed himself trying), there will be no stones left unturned in terms of theory or code analysis, and the Kong Off will no longer be the novelty that it is now. There's just not really anywhere else to take this.
I'm not saying it will be
dead, I'm just saying that it's
peaking. Just like anything else that peaks and declines, and for most of the same fundamental types of reasons that things peak and decline.
In five years, a whole bunch of the current community will have moved on, or at least put it on the back burner (God help me if I'm still on this forum every day!), and every newbie who comes into this will be entering a much less interesting environment than the people who came in between 2007 and 2013, when there was still a whole lot of virgin territory to explore.
The existence of a forum and a manual isn't gonna change the fact that future players will just be walking on trails that others blazed. That's a big turn-off for competitive types, and only competitive-type people are drawn to grinding at Donkey Kong in the first place.
KoK "created a market" so to speak, but that market is reaching maturity.