Actually I'm a bit surprised by this. I hadn't noticed.
I knew that we had a WolfMAME rule, which I agree with, but I didn't notice when the rule became 0.106 specifically, which I don't agree with.
Count me as a vote favor of any version of WolfMAME being acceptable!
Now that TG is out of the picture (for me) I do all of my playing in Wolf .140.
Newer MAMEs are superior for a number of reasons (more games, like D2K, for one thing, NOT having to use sound samples for DK and DK Jr., for another, but the list goes on), and newer Wolfs maintain the no pause/playback speed tracking feature. I don't use .106 at all anymore other than to playback old INPs.
INP and savestate compatibility, by the way, is the only argument I can see in favor of keeping .106, but how much of that do we even do? By sticking to a very outdated MAME version, we're making some sacrifices.