DONKEY KONG TRAINING VIDEOS
In the upcoming months I will be coming out with a series of at least 4 videos where I will demonstrate and explain each of the 4 screens on the Arcade game Donkey Kong. This list of Donkey Kong Training Videos will be updated as they become available.
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Rivet Training Video[/noembed]
The Rivet Training Video was the first installment in this series and was the first attempt at the video making process. It was uploaded to Youtube on May 18, 2013, with a running time of 19:07.
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Barrel Training Video Part 1[/noembed]
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Barrel Training Video Part 2[/noembed]
Barrel Training Video - Still under-construction! Release date: no later than July 10th, 2013. With a potential running time of over an hour, this video will start with a time index for easy reference.
The Barrel Training Video, second in the series, is the most comprehensive of all the videos and was the first video to incorporate graphs and edited screenshots along with all the original format which was used in the Rivet Training Video.
This video will include the earlier analysis of how to recognize grouping possibilities under Kong.
#1 normal, normal, wild, normal XX_X When you see a wild barrel followed by the two normal ones forming the X__X form, then immediately run to far left and do the last minute wall jump from the left edge of the ladder. Wild barrel means wild wall jump! Or you can just wait and time the jumps correctly!
#2 normal, normal, pause, normal X_X__X Jump over the X_X as usual, back jump the second one, either go down ladder to do it again or reset at left pole of ladder. You have to force the first X down next to X__X to make this work. Sometimes that X won’t come down but I execute the jump over, and jump back as usual to be consistent.
#3 normal, normal, normal, normal X__XX This is one of the ones that I move right a bit just over the middle of the ladder and jump straight up like I do with the XX configuration, so I am using the same maneuver as much as possible. When in the air control that last X down and then straight jump again. You will get used to the lack of pause in this scenario and the fact that as you are jumping the first barrel one is ready to be controlled down.
#4 normal, normal, normal, pause X__X__X In this variation you do the same maneuver by moving right to the middle of the ladder and do a straight jump, you will sense a pause and the fact that there is not a barrel to be readily controlled while you are in the air, so when you land you just do a back jump to your original position. You can die on this jump back if a wild barrel is thrown but this is rare.
As you can see two normals are required to set up X__X, it happens when the first normal runs off the edge of the 6th girder and the second comes down the short ladder forming X__X, when you see this without an immediate pause or wild barrel then prep with the adjust right and straight jump, then follow either point 3 or 4 depending on the pause or absence of pause.