Always wanted to know how it would be to play Donkey Kong in reverse???
It is now possible with the rom hack Donkey Kong Reverse.
In Donkey Kong Reverse, jumpman starts the barrels stage, conveyors stage and elevators stage at the top of the screen and has to grab Pauline's heart at the bottom:
- Imaging running down the girders while being chased by the barrels behind you in the
barrels stage.
- Or trying to evade the bouncing springs while trying to ascend the top ladder in the
elevator stage.
- Or trying not to be grabbed by Donkey Kong at the top conveyor in the
conveyor stage.
And in the
rivets stage, instead of unplugging the rivets, jumpman has to plug them back in. Instead of the tactic in which you try to lock the firefoxes at one side of the screen, they are already locked when they spawn. And by plugging the rivets in, you free them and enable them to start roaming the screen.
Donkey Kong Reverse:
https://github.com/PaulGoes/DonkeyKongReverse/raw/master/dkong.zipBesides the reversed gameplay I've tried to keep the game as close to the original as possible. However, to increase the gameplay, I had to make the following adjustments:
- In the barrels stage, barrels do not disappear when they roll off the edge of a girder lower than jumpman's position.
- In the elevators stage, the first bouncing spring starts immediately instead of waiting a few seconds.
- In the conveyors stage, jumpman is able to walk on the top conveyor belt and dies when he touches Donkey Kong.
- In the conveyors stage, firefoxes spawn from the oil can at the side opposite to jumpman and are more freely roaming.
- In the rivets stage the end of level animation no longer displays collapsing girders.
- In all stages it is a little easier to jump fireballs/firefoxes: they do not change direction when jumpman jumps them.
Hope you enjoy this rom hack.