Are you implying that if it's not on TG that it never happened? I have tons of unsubmitted scores. After all the trouble that TG has given me, it's probably going to stay that way.
No, I'm saying I had never heard of anyone marathoning DK since even the longest games are no longer than 4 hours, and a marathon is at least 12 hours. You said you and Robbie were playing on hacked ROMs to eliminate the killscreen, so I went to TG to see if they had a track for it, and they do, but there are no scores listed. Based on the only information available to me, there have been no DK marathons to speak of. Again, if someone had played a 12-hour+ game of DK I'm confident that we all would have heard about it.
So claiming you are marathoning DK is, IMO, an insult to real marathoners. Clear now?
I'm seeing some conflicting things in your posts. First, the definition of a DK marathon is playing on no-KS roms
No, the commonly accepted definition of a DK marathon, of
any marathon in this hobby, is a 12-hour+ game on a single credit (and 24-hours+ is an "ultra marathon"). You're the one who is conflicting information, unless you have had a 12-hour+ game of DK. If so, then congratulations. I still wouldn't put that up there in the most-difficult-to-beat department as long as an 8-hour+ game of
Millipede exists. And by that measure technically there have been no
Millipede marathons, either. But I do hold that score in high regard regardless of the time involved; I don't see anyone else beating it anytime soon, if ever.
I am but a lowly DK player, so please provide illumination here.
Don't be arrogant. I take issue with your use of the word "marathon" in the context of DK, as I feel it is disrespectful of what it means to actually marathon a game. That's all.
I've gotta go to work now. I'll be home late tonight if you want to keep arguing that what you're doing is marathoning.