Just thought I'd jump back into this conversation for fun. :-)
(To sum up: Increasing the number of Friday qualifiers is sort of unfair to the online qualifiers, because it further decreases the reward of qualifying online, which is significantly harder than qualifying live will be.)
I'm not sure I get the logic with this.
First, the reason for the question was because when the number of players moving through to Saturday play was set at 8, the number of machines was also set at 8. The number of machines has now been increased to 10. So, bumping the number of Saturday WC players up to 20 would not really be increasing the ratio at all, it would be bringing it back in line with the original intent -- and the question came about because perhaps that was just an oversight. It seems reasonable to assume that the increase in the number of machines was meant as a way to handle a larger number of players.
Second, I don't really follow the argument about it being unfair to online qualifiers. Qualifying online is a major advantage as it eliminates the possibility of having to play on Friday where there could potentially be almost no time to play and if you happen to have 1 or 2 bad games your tournament could be over. Qualifying to play on Saturday guarantees that all players will have a decent amount of time and also ensures that they will be listed on the final scoreboard.
But, again, however you guys want to do it will be fine I'm sure.
Also Hank, a simple "3-2 rule" (once you're on 3-2, you can't abort) is a really, really good idea, and much simpler/easier to police than a timer. Maybe it could be 4-2, or even 4-4?
Well, unless this is combined with some sort of limit on the number of restarts, this is actually a pretty terrible idea. In the last 2 weeks alone I've had 3 different DK sessions of between 2 and 3 hours each where I never saw a pie factory. This can happen if you're playing like a maniac and it can also happen if you are a less skilled player.
So, who is going to referee an exact number of allowed restarts per attempt? To me, that's actually MORE of a headache for a ref than a timer for multiple reasons.
As for the player queue and how best to physically handle it, we don't need a ref. I'm thinking we'd have like a whiteboard with the list of names, and every time it's your turn, you start by going to the whiteboard, erasing your name from the top and writing it on the bottom, then you go to your machine, leaving the "next up" player at the top of the list. Makes sense?
Actually, in my opinion, this is the second best way to go, and it's a distant second. This lines up pretty closely with what Dan had suggested. In my opinion, it would be significantly better to be added to the bottom of the queue when your previous game ENDS.
I actually explained in detail how a ref would keep track of this queue WITH a 10 minute restart period in an extremely easy and straightforward manner. Did nobody read that post? Was it too long? lol
But again, if everyone wants to do it that way then that's how it will be I'm sure.
I just hope that however the tournament is run will cause the least amount of complaining, "bad tastes", and poor experiences for everyone who makes the trip. I'm already extraordinarily concerned about the Friday schedule and how that could potentially ruin the entire event for most people, but so far nobody else seems to care about what will happen (and I KNOW what will happen). If we manage to get through all of these details and everyone is still having a good time then that's a good measure of success.