Mathematically, 1,100 points would be the highest possible score achievable on the killscreen: 100 points for jumping the first blue, 100 points for backjumping the first regular barrel while grabbing the hammer, 300 points for smashing that regular barrel, 300 points for smashing the next regular barrel, and 300 points for smashing the third barrel if its wild. 100+100+300+300+300=1100.
We've seen plenty of 800s (backjump-smash with no wild) and 1000s (wild smash, but no backjump-smash), but no 1100s. Since you have to wait a bit to grab the hammer for the backjump-smash, the KS might always kick in before the wild gets to you. I've haven't been able to get it in save-state testing, and the only live game I've ever seen with the potential also KS'd before the wild made it down.
So, has anyone ever seen it? Can anyone get it with some testing and report back? Can it be confirmed possible or ruled out entirely via code analysis? HELP.