Guys,
I would like to submit some additional evidence. As the conversations continue, things just aren't adding up for me, from the technical perspective. I'm not able to reconcile either scenario, given what is currently known - neither that the performances WERE absolutely mame, nor that they WERE absolutely true arcade hardware.
I think first and foremost, it is of extreme importance, because so much emphasis is being placed on the visual evidence of the gameplay, that the likely environment of capturing of the footage be replicated as best as possible.
Considering technology that was likely used to capture the video, without going into the hardware that was actually producing the gameplay, it
appears that:
-The 1.047M video is a camera pointed at a screen
-The 1.05M video is a vcr recording of a direct feed
If there is actual knowledge contradicting these assumptions, and of how the footage was recorded, in part or in whole, please provide that information.In both assumed scenarios, you would effectively have a 60 hz screen being captured by a 29.97fps recording device. Even if the assumptions aren't exactly right, this is still the most likely scenario for the time period. 60hz screen being recorded with a 29.97fps recording device.
So, I think it's important we replicate that environment for analysis. Comparing a 60fps capture of a 60hz signal is not apples to apples - twice as many frames being captured in this scenario.
Below is a video that as closely replicates the original recording scenario as I am able to without going to the thrift store for a VCR and some crappy old VHS movie to record over. My cab is generating a 60hz signal, my video processor is at 480p/60, my capture card is at 29.97fps, OBS is at 29.97fps. I also have my webcam at 29.97, capturing the screen (60hz).
https://www.twitch.tv/videos/226969998I will let anyone who wants, to draw their own conclusions. In some instances, like on L=1 rivets, there is no "lead-in" drawing of the screen. One frame is the stacked monkeys, the next screen is the entire rivet level populated on the screen.
I will happily provide the non-streamed recording file to anyone that wants it for further analysis and comparison.
Now this alone still doesn't answer all questions, but I think it objectively aids the argument that the recordings were not provably MAME beyond the shadow of a doubt. And I emphasize OBJECTIVELY. I simply want answers, like I think everyone here, and I believe is the intent of the original analysis/OP.
There is also potentially some gray area being created in the visual representations from the differences between the following scenarios. They could be meaningless, but they could also be affecting the visual results. Based on my assumptions above of the original recording environment:
-1.047M tape - analog screen, analog recording (external to the screen)
-1.05M tape - analog generation, analog recording
Compared against:
-My direct feed - analog generation at gameboard, digital capture
-Jeremy's camera phone - analog screen, digital video recording
There are still things that don't jibe with me from a technical aspect of both sides of the conversation:
1) As implied but not outright stated in my earlier post: a MAME setup of the nature required to achieve the alleged result would be a technological challenge even now, but more so at the time. If it were any game other than a Nintendo game with inverted video, it would be much more easily achieved. Because of the inverted video, it's an added layer of complexity. For at least one of the tapes (live performance in front of others), we would be talking about a modified cabinet with the ability to playback an .inp file in a format that jibes with a monitor that requires inverted video, and to send video to another monitor/device for recording that may or may not require inverted video.
2) If it was truly arcade hardware, was the tape footage rotated? For the 1.047M footage, again, this appears to be a camcorder or some external recording device taking video of a screen. That screen could easily have been physically rotated and oriented for the camcorder/etc. recording. The apparent VCR footage, however, isn't so easily explained away, unless it appears in its native non-rotated orientation on the actual tape, or it was post-processed.
All this is NOT to say that the original analysis is wrong. I do think, however, that the means of comparison that are ultimately leading to the statement "it was MAME!" are not painting a picture that is cut and dry. At the same time, I'm only looking at the few samples from the original footage that are provided here. If EVERY new level has been looked at in both pieces of footage, and it can be said without a shadow of a doubt that there is absolutely no partially-present "lead out" screens from stacked monkeys and no partially-present lead in screens of the start of the level, effectively there is absolutely no "sliding door" effect in the footage, well that is significantly more conclusive. And maybe this statement was implied in the OP, if Jeremy or SM can make that statement based on what they've reviewed, again, that is significantly more conclusive.
I know the original tapes are supposed to be in transit to authoritative bodies for further review, and hope my suggestions help in some way to further the conversation and provide clearer answers for some of us that may now be looking at the situation through a wider lens.