A big "no" from the "up to 4 men on whatever settings" guy.
While the degree to which it's an advantage will vary from player to player, an internal pace calculator is, regardless, an advantage. It totally automates, and removes from the player's overall cognitive load, the mathematical aspect of achieving a high score. The cost to the player's energy and attention in having to keep that particular mental plate spinning through the course of a game is (or can be) significant.
It's very surprising to see anyone in favor of this who was against something as immaterial as extra Jumpman sprites, which is, IMO, not an advantage. To me, anybody in their right mind trying to get a score with 4 lives will play life #4 exactly the same regardless of whether it's on 3+1 or 5+0, and the totally hypothetical and speculative argument to the contrary is coming from people who have no experience playing on anything except 3+1, but that's neither here nor there at this point.
Scores from non-standard PCBs (D2K and 60-in-1) are accepted because none have been demonstrated to alter the game's behavior in any way whatsoever, and certainly not in a way that actively assists the player. And while John did not alter the gameplay with DK Pace, an internal pace calculator would MOST DEFINITELY assist the player.