Author Topic: DKOO #6 will be the last Donkey Kong Tournament  (Read 21385 times)

0 Members and 1 Guest are viewing this topic.

Online Fly

  • Senior Member
  • *
  • Posts: 234
    • Awards
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #15 on: November 20, 2014, 01:49:37 pm »
Just for the record Fly, Slipnot sucks  ;D

So Fly, when are you gonna starting learning some DK????

You just jelly cuz you didn't get to party with them on their tour bus like I did.  <thefinger>

No DK for me. I know misery loves company but you've got plenty of that around here already.

Besides, I know DK. I just don't play DK. So no need to learn what I already know.

That, and I like to watch.  Kreygasm Kreygasm Kreygasm

Hec
Member for 11 Years IGBY 2016 DKF Team Member IGBY 2015 DKF Team Member IGBY 2014 DKF Team Member Twitch Streamer

Offline tessler1134

  • Elite Member
  • *
  • Posts: 295
    • Awards
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #16 on: November 20, 2014, 02:48:13 pm »
LOL Fly :)

See if you did not work on Sunday's we could have gone to the nekrogoblikon show  <thefinger>
Eric Tessler

DK personal best arcade: 966,000 (kill screen, 133 minutes)
DK arcade, KO 2: 900,500 (kill screen, 113 minutes)
DK arcade no hammer: 369,000
Crazy Kong arcade kill screen: 562,000
DK 3 arcade: hard: 1,111,600; easy: 1,640,000
Member for 11 Years IGBY 2016 DKF Team Member DK Killscreener

Offline Dustin(tiptop)Myers

  • Full Member
  • *
  • Posts: 51
    • Awards
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #17 on: November 21, 2014, 03:09:38 pm »
I want to do it. I need to buy a laptop so I can stream my cabinet.
Member for 11 Years Twitch Streamer

Donkey Kong Genius

  • Guest
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #18 on: December 07, 2014, 11:33:14 am »
Eric, I wanted to offer a clarification to your original post. I started the HSL but Jeremy Young and Scott took over when I stepped down. Those two are presently verifying scores and updating the list for now.

Offline stella_blue

  • High Score Moderator
  • Spring Jumper
  • *
  • Posts: 1530
    • Awards
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #19 on: December 07, 2014, 12:17:53 pm »
Eric, I wanted to offer a clarification to your original post. I started the HSL but Jeremy Young and Scott took over when I stepped down. Those two are presently verifying scores and updating the list for now.

Until midnight tonight (EST), to be more precise.

DK High Score 
1,064,500
  (L22-1)
DK Level 1-1 
13,400
DK No Hammer 
535,300
  (L15-2)
Member for 11 Years Most Time Online DK 1M Point Scorer DK Killscreener Blogger Twitch Streamer

Offline tessler1134

  • Elite Member
  • *
  • Posts: 295
    • Awards
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #20 on: January 15, 2015, 08:03:22 pm »
A quick update: the DK contests will continue after a short break. They will possibly be in a different format and/or variations. Stay tuned  ;D ;D ;D
Eric Tessler

DK personal best arcade: 966,000 (kill screen, 133 minutes)
DK arcade, KO 2: 900,500 (kill screen, 113 minutes)
DK arcade no hammer: 369,000
Crazy Kong arcade kill screen: 562,000
DK 3 arcade: hard: 1,111,600; easy: 1,640,000
Member for 11 Years IGBY 2016 DKF Team Member DK Killscreener

Offline VON

  • Elite Member
  • *
  • Posts: 499
    • Awards
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #21 on: January 15, 2015, 08:30:34 pm »
A quick update: the DK contests will continue after a short break. They will possibly be in a different format and/or variations. Stay tuned  ;D ;D ;D

So much love for you guys.  I didn't play as much as I would have liked in this tournament, but even when I can't play I get very excited for these events, as they bring everyone together for a few days of laughs... and pain.

Whatever happens with the DK contests going forward, please know that we are all already deeply grateful for everything you've done.

Offline tessler1134

  • Elite Member
  • *
  • Posts: 295
    • Awards
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #22 on: January 15, 2015, 08:33:27 pm »
Thanks Ross!!!!

I want to add some different things to the contests and make them a bit longer...we will see what happens  ::) ::) ::)
Eric Tessler

DK personal best arcade: 966,000 (kill screen, 133 minutes)
DK arcade, KO 2: 900,500 (kill screen, 113 minutes)
DK arcade no hammer: 369,000
Crazy Kong arcade kill screen: 562,000
DK 3 arcade: hard: 1,111,600; easy: 1,640,000
Member for 11 Years IGBY 2016 DKF Team Member DK Killscreener

Offline danman123456

  • Spring Jumper
  • *
  • Posts: 810
    • Twitch TV Stream
    • Awards
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #23 on: January 15, 2015, 08:46:23 pm »
Cool I'll get with you Eric because I was running with setting up another one for April or May just so you know since you and John said it was over. I have some prizes from my CAG collection I was gonna put up in lieu of dinero :)

DK High : 1,059,700 (Lvl 22-1 KS!);
DK KS Speedrun : 1 Hr 16 Min 40 Sec - World Record!
DK Lvl 1 - 1: 12,400
Fix-It Felix Jr - 297,000 (World Record)
Fix-IT Felix Jr 1 Hour Limit - 177,000
Fix-It Felix Jr KS Speedrun - 1h33
Member for 11 Years IGBY 2016 DKF Team Member IGBY 2015 DKF Team Member DK 1M Point Scorer Winner of a community event IGBY 2014 DKF Team Member DK Killscreener CK Killscreener Blogger

Offline tudose

  • Spring Jumper
  • *
  • Posts: 536
    • Awards
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #24 on: January 15, 2015, 09:05:40 pm »
awesome news. these tournaments are great in keeping the community together and also expanding it as well. love it <Walter> <Billy> <Wiebe> <Tim>
Member for 11 Years Former CK World Record Holder - MAME DKJR World Record Holder - MAME DK Masters - Rank D DKJR Killscreener DK 1.1M Point Scorer IGBY 2016 DKF Team Member IGBY 2015 DKF Team Member Blogger Winner of a community event DK 1M Point Scorer DK Killscreener CK Killscreener Twitch Streamer Former DK Level 1-1 World Record Holder

Offline marinomitch13

  • Spring Jumper
  • *
  • Posts: 1806
    • How to Play DK
    • Awards
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #25 on: January 15, 2015, 09:09:36 pm »
Yeah, what Phil said. It seems like there were some new people streaming and mingling in the chats this time around. It's fun to watch these tourneys unfold. You never know who will set PBs and perform exciting last games. Kreygasm

Thanks for all your work, Eric and John! (And Robbie, for watching all those 1-1's! Kappa)
"Thou hast made us for Thyself, and our heart is restless until it finds its rest in Thee." -Augustine, Confessions.
Member for 11 Years IGBY 2015 DKF Team Member DK Killscreener Blogger Twitch Streamer

Offline ChrisP

  • Spring Jumper
  • *
  • Posts: 1764
  • I'm going to jump next to your leg.
    • Donkey Blog
    • Awards
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #26 on: January 15, 2015, 09:33:55 pm »
This is just a personal opinion, because I'm curious who does and doesn't agree:

I think that these tourneys have an ideal time frame. One day is too short (as we learned in the early events), but I really think that seven days is too long. This one just kept going and going, and as a result, the finish was a little anti-climactic, not nearly as exciting as it usually is. And most of us by then were simply tired, of both playing and watching.

I said in the shoutbox that as it went on, it felt like a kegger that had started at 8 PM, but rather than ending at 3 or 4 in the morning, stretched into noon the next day. We love the kegger, and we can't wait for the next one, but at some point you just wanna go home and go to bed!

Tournament-style DK seems to work best in a tighter window, both for spectating and competing.

One of the fascinating and exciting things about DK - and what makes it such a great tournament game - is that anything can happen in the short term. First there's what the game is dishing out, but there's also all the physiological/psychological/emotional stuff going on within the player... and the way the first interacts with the second).

Everybody having to get in all of their attempts in a compressed span of time is what really brings out the tension and drama, I think. In a weekend, you have to work harder and fight against fatigue and frustration, and an RNG that might be very ornery. Over a full week though? There's a lot of time - maybe too much time - to take it easy and regroup. And it offers the randomness too much space to normalize. If you do that, the best players are just going to win every single time (which is already kind of a problem as it is). A shorter format allows for surprises and crafty maneuvering from the less-elite players, while the big guys try to put together their risky, more exhausting, more luck-dependent big games.

There's also something to be said about having it over on Sunday. Nice to wake up on Monday and have the tourney done and past, and to be able to start the week fresh without it still hovering.

IMO: from my experience and observation, I think that three days seems just about ideal. Something like Thursday 6PM though Sunday 9PM would be wonderful.

However, with a totally different format (ie, something other than a simple "high score wins" contest), a longer time frame might indeed work. So I'm interested in hearing and helping come up with possible ideas.
« Last Edit: January 16, 2015, 12:32:28 am by ChrisP »
http://donkeykongblog.blogspot.com

4 Quarters :-* - 800K Avg. Per Qtr. :o - No Restarts 8) - No Proof :'(

7/26/2013   Coin 35,946   710,800   18-1
7/28/2013   Coin 35,947   903,700   22-1
8/16/2013   Coin 35,948   694,100   17-6
8/17/2013   Coin 35,949   893,100   22-1

3,201,700: the $1 World Record?
Member for 11 Years DK Masters - Rank D DKJR Killscreener IGBY 2016 DKF Team Member IGBY 2015 DKF Team Member IGBY 2014 DKF Team Member Blogger Twitch Streamer DK Killscreener CK Killscreener

Offline ebinsugewa

  • Elite Member
  • *
  • Posts: 253
    • Awards
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #27 on: January 16, 2015, 12:54:58 am »
These are really fun, and hopefully the new incarnation is just as good. It's nice as someone who won't be near a KS for a long time to still be able to enjoy playing in the event, and it's a good reason to quit making excuses and actually play as well as try to get better at the game. Thanks for all the hard work of everyone involved.
we're in the yellow pages under 'spatulas'
Member for 11 Years Twitch Streamer Blogger IGBY 2014 DKF Team Member

Offline marinomitch13

  • Spring Jumper
  • *
  • Posts: 1806
    • How to Play DK
    • Awards
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #28 on: January 16, 2015, 01:15:53 am »
I'd have to agree with you, Chris, three days is probably the best length of time for something like the DKOs. Though, I have no clue what sort of tourney Eric has in mind for the future. We'll just have to wait and see and everything! :-)
"Thou hast made us for Thyself, and our heart is restless until it finds its rest in Thee." -Augustine, Confessions.
Member for 11 Years IGBY 2015 DKF Team Member DK Killscreener Blogger Twitch Streamer

Offline tessler1134

  • Elite Member
  • *
  • Posts: 295
    • Awards
Re: DKOO #6 will be the last Donkey Kong Tournament
« Reply #29 on: January 16, 2015, 01:21:43 am »
Chris and all, I agree -- 3 days seems like the perfect time period. I only extended it to a week since it was the last one with John and I wanted as many people to participate as possible. I also wanted to give other players a reasonable chance to beat the world record  ::)

PS: My hands are fucking sore from jumping so many barrels  <confused>
Eric Tessler

DK personal best arcade: 966,000 (kill screen, 133 minutes)
DK arcade, KO 2: 900,500 (kill screen, 113 minutes)
DK arcade no hammer: 369,000
Crazy Kong arcade kill screen: 562,000
DK 3 arcade: hard: 1,111,600; easy: 1,640,000
Member for 11 Years IGBY 2016 DKF Team Member DK Killscreener