Author Topic: Zero Time Discussion  (Read 6462 times)

0 Members and 1 Guest are viewing this topic.

Offline xelnia

  • Administrator
  • Spring Jumper
  • *
  • Posts: 2869
  • Stop using 0.106
    • Twitch
    • Awards
Zero Time Discussion
« on: July 04, 2016, 05:17:37 pm »
Thread for Zero Time strategy and tips.

Chosen by: Screenshotties

ROMset: zerotime (requires parent galaxian)
Bonus Life: 6000
Lives: 3
Difficulty: Easy
"Do not criticize, question, suggest or opine anything about an upcoming CAG event, no matter how constructive or positive your intent may be. You will find nothing but pain and frustration, trust me. Just go, or don't go, and :-X either way!" -ChrisP, 3/29/15
Member for 11 Years snek CK Killscreener IGBY 2016 DKF Team Member IGBY 2015 DKF Team Member IGBY 2014 DKF Team Member DK Killscreener Blogger Twitch Streamer

Offline Barra

  • Global Moderator
  • Spring Jumper
  • *
  • Posts: 1472
  • Pie Kicker
    • Awards
Re: Zero Time Discussion
« Reply #1 on: July 08, 2016, 12:49:09 am »
Only shoot the flying bugs for the first two waves. This will net you 8720 on a perfect run (which is relatively straight-forward), but give you at least 8k with all 800s. Compared to about 6k if you just shoot them in formation.
Level 3+ just shoot them fkers as fast as possible.
Shoot a flagship when it comes down to stop the regular bugs shooting you, and it gives you a few seconds of peace to maul them in formation.

Pew pew pew
Member for 11 Years Former DK3 World Record Holder DK Masters - Rank A DK 1.1M Point Scorer 1M on DK, DKJR, and DK3 Difficulty 3 DK3 Repetitive Blue Screener Submit a score for every DK3 track Winner of a community event IGBY 2016 DKF Team Member DKJR Killscreener DK 1M Point Scorer CK Killscreener DK Killscreener Blogger Twitch Streamer