Author Topic: Rivets Pre-determined Firefox pattern?  (Read 2427 times)

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Offline Martin Laing

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Rivets Pre-determined Firefox pattern?
« on: September 19, 2013, 03:15:33 am »
Hi

I have a save state for level 5 Rivets. I have saved it at the transition screen when it asks, "How high can you get?". When I stay on the left hand side of the screen the firefoxes appear on the right hand side of the screen at the same level each time, i.e. first on level 3, second on level 4,  third and forth on bottom level, and fifth on level 2.

I just did this 5 times in a row, each time same pattern. Now when I use the save state it has changed.

This has happened on a previous save state as well; again for about 5 times in a row it was the same appearance and placement order, then it changed.

Anyone else experience this?
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hchien

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Re: Rivets Pre-determined Firefox pattern?
« Reply #1 on: September 19, 2013, 06:08:26 am »
This shouldn't happen if the inputs are identical each time.  The easiest way to ensure the inputs are identical is to not move Jumpman at all.  If you're already doing this something is fishy.

Offline stella_blue

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Re: Rivets Pre-determined Firefox pattern?
« Reply #2 on: September 19, 2013, 06:10:10 am »

Hey Martin,

I also have a save state for the Level 05 rivets.  It's defined as the first frame of the preceding "stacked monkeys" screen.  I conducted a series of experiments and noticed 2 sets of consistent results, depending on how the save state is loaded.

Method 1

I loaded the save state (dkong-r.sta) directly from the command line:

mamep106-vc dkong -state r

After pressing the [Enter] key, I supplied no other inputs.  The results were identical, 10 times out of 10.


Method 2

I loaded DK from the command line, without the save state:

mamep106-vc dkong

After pressing the [Enter] key, I loaded the save state using [F7].  As with the first method, I provided no additional inputs.  The results were again identical 10/10.  However, it was a different result than that obtained from Method 1.

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Offline danman123456

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Re: Rivets Pre-determined Firefox pattern?
« Reply #3 on: September 19, 2013, 07:07:14 am »
Scott I believe loading the save state by hitting F7 causes Mario to "Jump" which changes the input from just loading the state from the command line directly. That is likely why you get the same result 10/10 times but its "different" which doing the F7 load vs command-line.

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Offline Martin Laing

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Re: Rivets Pre-determined Firefox pattern?
« Reply #4 on: September 19, 2013, 03:52:02 pm »
Hi, if Mario is jumping after loading save state it is Likely to be because the save key Combination includes the jump button.

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1st New Zealander to achieve a kill screen
Donkey Kong (MAME Points) - 1026800 (Kill Screen)
Donkey Kong (MAME No Hammer) - 282700
Donkey Kong (MAME Lvl 1-1) - 11000
Far Cry 2 is the best game
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