Author Topic: Repeatedly hitting the jump button while hammering stuff  (Read 2861 times)

0 Members and 1 Guest are viewing this topic.

Offline dollopuss

  • Full Member
  • *
  • Posts: 76
    • Awards
Repeatedly hitting the jump button while hammering stuff
« on: October 07, 2018, 10:28:11 am »
Y tho?  :o
Member for 5 Years DKJR Killscreener DK Killscreener Twitch Streamer

Offline Weehawk

  • Elite Member
  • *
  • Posts: 489
  • Why not play some Space Panic today?
    • Golden Era Replay Page
    • Awards
Re: Repeatedly hitting the jump button while hammering stuff
« Reply #1 on: October 07, 2018, 10:39:11 am »
Y tho?  :o

It reduces capacitance between the contacts in the button mechanism by dissipating any static charge that would otherwise build up during the inactivity. This reduces the latency in the charge flow when the button is depressed for the first time after the hammer is expired, allowing the player to make his first jump afterwards with no lag.
Member for 10 Years

Offline VON

  • Elite Member
  • *
  • Posts: 498
    • Awards
Re: Repeatedly hitting the jump button while hammering stuff
« Reply #2 on: October 07, 2018, 06:18:11 pm »
Players do it to preempt the scenario where the hammer expires just prior to smashing the barrel directly in front of Jump Man.

It is, in my opinion, a bad habit.

Offline YesAffinity

  • Spring Jumper
  • *
  • Posts: 578
    • Awards
Re: Repeatedly hitting the jump button while hammering stuff
« Reply #3 on: October 08, 2018, 08:20:03 am »
Potentially, more inputs being triggered means more things the cpu has to process, and less RNG craziness.  It would probably be necessary to press the button at >4mhz to even potentially have an influence, but still an interesting theory and reason for doing it.

I personally start mashing right before the hammer expires, if there's a possibility of colliding with a barrel, but see that others do it religiously from the moment the hammer starts, and was also curious, aside from my half-baked theory above.
Matthew 21:22

DK Arcade PB (verified): 970,200 KS
DK Start PB (verified): 126,600
DK L1-1 PB (verified): 11,400
DK PB 1st Man: 622,000

Donkey Kong Direct Feed How-To - http://donkeykongforum.net/index.php?topic=1413.0
^Now outdated, see instead: http://donkeykongforum.net/index.php?topic=2471.0
Member for 9 Years DK Killscreener Blogger Twitch Streamer

Offline QAOP Spaceman

  • Elite Member
  • *
  • Posts: 482
  • ®
    • Awards
Re: Repeatedly hitting the jump button while hammering stuff
« Reply #4 on: October 08, 2018, 09:02:47 am »

 <Allen> I fink the ONG gives less free hundreds on the blues
Member for 10 Years Blogger CK Killscreener IGBY 2016 DKF Team Member Twitch Streamer

Offline gstrain

  • Senior Member
  • *
  • Posts: 211
    • Awards
Re: Repeatedly hitting the jump button while hammering stuff
« Reply #5 on: October 08, 2018, 11:56:48 am »
Potentially, more inputs being triggered means more things the cpu has to process, and less RNG craziness.  It would probably be necessary to press the button at >4mhz to even potentially have an influence, but still an interesting theory and reason for doing it.
Maybe it causes Arcade PCBs to draw partial frames like MAME?  We should probably test with every different mashing frequency to find out.

-KGTM
Member for 11 Years DK3 Repetitive Blue Screener IGBY 2014 DKF Team Member Twitch Streamer

Offline TheSunshineFund

  • Spring Jumper
  • *
  • Posts: 1469
  • Don't follow me on Twitch/Scared of being followed
    • Awards
Re: Repeatedly hitting the jump button while hammering stuff
« Reply #6 on: October 08, 2018, 12:06:50 pm »
We should probably test with every different mashing frequency to find out.

From Hector down to  <Allen> frequency
In the summer that you came
There was something eating everyone
And the sunshine fund was low
We couldn't greet you with a simple hello
Member for 11 Years DK Masters - Rank D Twitch Streamer IGBY 2014 DKF Team Member CK Killscreener Blogger DK Killscreener DKJR Killscreener

Offline YesAffinity

  • Spring Jumper
  • *
  • Posts: 578
    • Awards
Re: Repeatedly hitting the jump button while hammering stuff
« Reply #7 on: October 08, 2018, 02:45:01 pm »
Potentially, more inputs being triggered means more things the cpu has to process, and less RNG craziness.  It would probably be necessary to press the button at >4mhz to even potentially have an influence, but still an interesting theory and reason for doing it.
Maybe it causes Arcade PCBs to draw partial frames like MAME?  We should probably test with every different mashing frequency to find out.

-KGTM
<Billy>
Matthew 21:22

DK Arcade PB (verified): 970,200 KS
DK Start PB (verified): 126,600
DK L1-1 PB (verified): 11,400
DK PB 1st Man: 622,000

Donkey Kong Direct Feed How-To - http://donkeykongforum.net/index.php?topic=1413.0
^Now outdated, see instead: http://donkeykongforum.net/index.php?topic=2471.0
Member for 9 Years DK Killscreener Blogger Twitch Streamer