Recent Posts

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21
Classic Arcade Game Discussion / Re: Track & Field Stuffs
« Last post by Fly on June 08, 2024, 11:22:29 pm »
Speed training update:  I'm still putting in at least 15 minutes a day on Track and Field and/or Hyper Sports.  I'm still getting faster. I'll keep going till I hit a plateau. BTW, my wobble amd 2 finger tap techniques are now faster than when I got my WRs on both Hyper Sports and Track & Field. 

I also met Cheez, the guy that put rolling into Tetris and took it to new levels.



22
Other High Score Lists / Re: Donkey Kong 3 Submissions
« Last post by homerwannabee on June 07, 2024, 06:08:14 pm »
I wanted the Half Million

503,800
Difficulty 4 - Marathon
6-5-2024
wolf.250
Very cool 8)
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Other High Score Lists / Re: Donkey Kong 3 Submissions
« Last post by NWnike on June 07, 2024, 12:20:46 pm »
I wanted the Half Million

503,800
Difficulty 4 - Marathon
6-5-2024
wolf.250
24
Other High Score Lists / Re: Donkey Kong 3 Submissions
« Last post by rayfinkel on June 06, 2024, 03:32:47 pm »
D4 RBS, yesssssssss! Fantastic effort, congratulations my man!
JV buddayyyy. Just giving you some fun new targets to suck ya back in!  Kreygasm
25
Other High Score Lists / Re: Donkey Kong 3 Submissions
« Last post by JasonV91 on June 05, 2024, 08:27:05 pm »
D4 RBS, yesssssssss! Fantastic effort, congratulations my man!
26
Donkey Kong Junior / Re: "Fixing" DKjr
« Last post by SuperNinbendo on June 04, 2024, 11:32:51 pm »
Hey Sock!

Do you still have the files for this fixed version? I can't seem to work out how to download the attachments from your previous comments.

Thanks!

All the files attached in posts from before DKF's .com to .net transition vanished.  I don't even have all the files I posted but here is the last version of the DK Junior bugfixed rom that I made (October 21, 2016) before the project transitioned into the creation of DK Junior Remix.

I'm not sure exactly how many bug fixes there were but I do know that bug fixes continued and continued and continued during the development of DK Junior Remix because I just kept on finding more and more in the original code.

One notable one is the bug where you can pass through sparks in Mario's Hideout.  That bug is still present in this version of the rom because I only found that bug considerably later on.

Anyway, this is a fun ROM to try out.  Check it out, play for some time - everything will feel fine - everything will feel normal!   Then go back to playing the original version of DK Junior - and the issues in the original game start to stand out.

Just copy the dkongjre.zip file into MAME's roms directory and then start game "dkongjre".  You need to run MAME from the command prompt as the GUI version will balk at the modified ROM and exit.

Thank you sir! ;D You are indeed the Master of Socks! :D I really appreciate it.
27
General Donkey Kong Discussion / Re: The history of DKF badges (part 2)
« Last post by ersatz_cats on June 04, 2024, 10:25:58 pm »
I posted "Part 2" today. This goes into the Trifecta and Masters badges, and goes in depth on Barra's quest for Rank A, and Finkel's quest for Rank S.

https://perfectpacman.com/2024/06/04/badges-part-2/
28
Donkey Kong Junior / Re: "Fixing" DKjr
« Last post by Sock Master on June 04, 2024, 10:43:03 am »
Hey Sock!

Do you still have the files for this fixed version? I can't seem to work out how to download the attachments from your previous comments.

Thanks!

All the files attached in posts from before DKF's .com to .net transition vanished.  I don't even have all the files I posted but here is the last version of the DK Junior bugfixed rom that I made (October 21, 2016) before the project transitioned into the creation of DK Junior Remix.

I'm not sure exactly how many bug fixes there were but I do know that bug fixes continued and continued and continued during the development of DK Junior Remix because I just kept on finding more and more in the original code.

One notable one is the bug where you can pass through sparks in Mario's Hideout.  That bug is still present in this version of the rom because I only found that bug considerably later on.

Anyway, this is a fun ROM to try out.  Check it out, play for some time - everything will feel fine - everything will feel normal!   Then go back to playing the original version of DK Junior - and the issues in the original game start to stand out.

Just copy the dkongjre.zip file into MAME's roms directory and then start game "dkongjre".  You need to run MAME from the command prompt as the GUI version will balk at the modified ROM and exit.
29
Donkey Kong Junior / Re: "Fixing" DKjr
« Last post by SuperNinbendo on June 04, 2024, 03:07:59 am »
Hey Sock!

Do you still have the files for this fixed version? I can't seem to work out how to download the attachments from your previous comments.

Thanks!
30
Classic Arcade Game Discussion / Re: what happened to Marp?
« Last post by Simpsons99 on June 02, 2024, 09:11:26 pm »
Hello been a while since i played Interpid ..  I remember dips being changed for many game for Yolo event.  Barra 188k game starts with 4 guys and a free one at 10.000  is that setting right?   Pretty sure it was 3 and a bonus at 10k

Intrepid (set 1)
(intrepid)   Barra (@)   05 Mar 23
07:55:47   188,290   wolf250
get MAME
Yolympics 2023

he set other scores for this game around the same event . Let me know thanks for responding.
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