Donkey Kong Forum

Streaming => Streaming Events => Topic started by: tessler1134 on May 28, 2015, 05:10:15 pm

Title: Donkey Kong Online Open 2015 #1: June 17-21, 2015
Post by: tessler1134 on May 28, 2015, 05:10:15 pm
Heads up: I am going to announce the next Donkey Kong tournament within the next week for June 17-21 (Wed-Sun, 5 days).  Registration is not yet open but wanted to let everyone know. If you have any specific bounties that you would like to offer, please let me know. I wanted to get these started so people could get in some practice for the Kong Off 4.  ;) ;) ;)
Title: Re: Donkey Kong Online Open 2015 #1: June 17-21, 2015
Post by: Milehighdt on May 28, 2015, 05:47:10 pm
I'll put in $50 for the highest JRTFBDN score for players that have never rolled DK (no point pressing, no bottom hammer)
Title: Re: Donkey Kong Online Open 2015 #1: June 17-21, 2015
Post by: Svavar on May 29, 2015, 05:39:50 am
YES! Awesome!  <Billy>
Title: Re: Donkey Kong Online Open 2015 #1: June 17-21, 2015
Post by: Adam_Mon on May 29, 2015, 06:45:37 am
Big big big
Title: Re: Donkey Kong Online Open 2015 #1: June 17-21, 2015
Post by: Jonesy on May 29, 2015, 07:01:45 am
I think i'll be having some of this!!   <Allen>
Title: Re: Donkey Kong Online Open 2015 #1: June 17-21, 2015
Post by: TheSunshineFund on May 29, 2015, 07:06:52 am
Eric.  I'll throw the bounty in I talked about with you awhile back.  Love it
Title: Re: Donkey Kong Online Open 2015 #1: June 17-21, 2015
Post by: stella_blue on May 29, 2015, 07:49:41 pm
I'll put in $50 for the highest JRTFBDN score for players that have never rolled DK (no point pressing, no bottom hammer)

The "no point pressing" part is a bit subjective.

How about no bottom hammers on the barrel boards, and leave it at that?

Title: Re: Donkey Kong Online Open 2015 #1: June 17-21, 2015
Post by: Milehighdt on May 29, 2015, 09:26:31 pm
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I'll put in $50 for the highest JRTFBDN score for players that have never rolled DK (no point pressing, no bottom hammer)

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The "no point pressing" part is a bit subjective.

How about no bottom hammers on the barrel boards, and leave it at that?


Pretty simple really; no bottom hammer on barrel boards, no rejumping barrels, no leeching kong on rivets, no leeching fire on elevators.

Just run the boards
Title: Re: Donkey Kong Online Open 2015 #1: June 17-21, 2015
Post by: stella_blue on May 29, 2015, 10:16:27 pm
Pretty simple really; no bottom hammer on barrel boards, no rejumping barrels, no leeching kong on rivets, no leeching fire on elevators.

So, all 3 prizes are fair game on non-barrel boards?

How about incidental pie, spring, or fireball leeching?

Also, barrels must occasionally be re-jumped in defensive situations (e.g., climbing down a ladder to evade an aggressive fireball).  Is that an automatic DQ?

Title: Re: Donkey Kong Online Open 2015 #1: June 17-21, 2015
Post by: ChrisP on May 29, 2015, 10:58:00 pm
There are times when the bottom hammer must be used defensively as well.

The textbook example is when Kong hucks a wild barrel early (forcing you to wait), and the fireball climbs the short ladder. Suddenly that hammer becomes a potential lifesaver.
Title: Re: Donkey Kong Online Open 2015 #1: June 17-21, 2015
Post by: Milehighdt on May 30, 2015, 02:32:45 pm
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So, all 3 prizes are fair game on non-barrel boards?
yes

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How about incidental pie, spring, or fireball leeching?
not point pressing

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Also, barrels must occasionally be re-jumped in defensive situations (e.g., climbing down a ladder to evade an aggressive fireball).  Is that an automatic DQ?
very rare if you are running boards, so yes DQ

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There are times when the bottom hammer must be used defensively as well.

The textbook example is when Kong hucks a wild barrel early (forcing you to wait), and the fireball climbs the short ladder. Suddenly that hammer becomes a potential lifesaver
true but rare, could say max of one hammer per level but that seems overly complicated.


Title: Re: Donkey Kong Online Open 2015 #1: June 17-21, 2015
Post by: stella_blue on May 30, 2015, 08:16:24 pm
There are times when the bottom hammer must be used defensively as well.

The textbook example is when Kong hucks a wild barrel early (forcing you to wait), and the fireball climbs the short ladder. Suddenly that hammer becomes a potential lifesaver.

true but rare, could say max of one hammer per level but that seems overly complicated.

A maximum of 2 bottom hammers for the entire game sounds reasonable.