George, you DON'T need to wait until the barrel has been released to make your move. Lets divide the relevant DK animations into 3 types;
1: DK turns left to grab the barrel
2: he then faces forward (toward the bezel or front of the cab)
3: DK turns right and releases the barrel
DK CAN ONLY release wild barrels from animation 2. If he turns to position 2 and does not release the barrel as a wild, it is safe to continue, knowing he will roll the barrel.
Note: The number of frames the DK pauses in position "2" can vary between animation cycles. He may turn to position 2, pause, and then release a wild barrel, or the barrel may be released the instant he changes from animation 1 to animation 2.
wht da?? Wait until DK is changing from animation 2 to animation 3 and then react; all wild barrels are released during animation 2.
Note: The number of frames the DK pauses in position "2" can vary between animation cycles. He may turn to position 2, pause, and then release a wild barrel, or the barrel may be released the instant he changes from animation 1 to animation 2.
Note: The number of frames the DK pauses in position "2" can vary between animation cycles. He may turn to position 2, pause, and then release a wild barrel, or the barrel may be released the instant he changes from animation 1 to animation 2.
Are you sure about this? From what I've observed, wild barrels are always released basically immediately upon moving to animation 2. So, once your brain processes he is holding the barrel in this position, he is not going to throw a wild barrel (or a bomb).
Frame | Delta | |||
Number | Frames | Description of Animation | ||
0 | 0 | Timer is decremented by 100 (this is our reference point) | ||
23 | 23 | Kong faces left, reaching for the next barrel | ||
47 | 24 | Kong faces center, holding the barrel in front of him | ||
71 | 24 | Kong faces right, still holding the barrel | ||
72 | 1 | Kong releases the barrel, but it does not begin rolling | ||
96 | 24 | Kong returns to the "facing center" position | ||
97 | 1 | The barrel begins rolling along the girder |
Frame | Delta | |||
Number | Frames | Description of Animation | ||
0 | 0 | Timer is decremented by 100 (same reference point) | ||
23 | 23 | Kong faces left, reaching for the next barrel | ||
47 | 24 | Kong faces center, holding the barrel in front of him | ||
48 | 1 | Kong releases the wild barrel, but it does not begin moving | ||
49 | 1 | The wild barrel begins its rotation |