Recent Posts

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81
Donkey Kong High Score Lists / Re: DK Score Submissions
« Last post by DJMoss on June 04, 2025, 01:14:20 am »
Hi everyone,

First time poster here. Just wanted to say thanks for all the great advice and information. I've had this cab for a year now, and my progress, although slow, wouldn't be anywhere near what it is without your helpful guides and conversations.

New PB: 370100
Date: 3 June, 2025
Platform: Arcade TKG4

Twitch:
https://www.twitch.tv/videos/2475852506
YouTube:

More Cabinet verification:
https://youtube.com/shorts/lc8vfZVMNBU
82
Donkey Kong High Score Lists / Re: DK Score Submissions
« Last post by Flobeamer1922 on June 04, 2025, 12:24:14 am »
Waow, 105 Fox. Kreygasm
Huge Kongrats, sir!
83
Classic Arcade Game Discussion / Funspot July 14th-19th
« Last post by johnmcallister on June 03, 2025, 09:18:47 am »
I'm going, Sam McNear is going, who else is going.
Me and Sam are heading to NC on the 11th-13th to hang out with Arcade Animals at their AirBNB
https://www.airbnb.com/rooms/42655772?source_impression_id=p3_1748967546_P37mF0kuhN10r-Th
https://www.youtube.com/@wienersandlosers

Were going to be on the show and experience a childhood dream, then off to Funspot.
84
Donkey Kong High Score Lists / Re: DK Score Submissions
« Last post by chungy on June 02, 2025, 11:32:22 am »
Well done, kongrats :)
85
General Donkey Kong Discussion / Re: DK in the news/on the net.
« Last post by Mario500 on June 02, 2025, 08:52:52 am »
"Today in history [2 Jun 2025]" (article)
Quote
In 1981, the Japanese video arcade game "Donkey Kong" was released by Nintendo.
86
Donkey Kong High Score Lists / Re: DK Score Submissions
« Last post by crazyfox351 on June 01, 2025, 01:43:51 pm »
New PB

Ryan Bowman
1,051,300
01/06/2025

https://www.twitch.tv/videos/2474283768

Thanks Jry!
87
Classic Arcade Game Discussion / Summer Yolympics 2025
« Last post by Zerst on May 31, 2025, 03:10:33 pm »
The CAGTournaments community will be hosting Summer Yolympics 2025 !
-----------------------------------
Game Nominations End: 04 Jun
Voting Phase 1: 04 Jun - 11 Jun
Voting Phase 2: 11 Jun - 18 Jun
Player Registration End: 18 Jun
Tournament Start: 28 Jun @ 23:00 UTC
Tournament End: 02 Aug @ 23:59 UTC
-----------------------------------
Yolympics is a multi-game, team-based arcade high score competition.
Entrants are drafted onto teams of ~20 players, and each team gets five weeks to record and submit high scores (via MAME INP or video link) to the tournament leaderboards.
Each team gets a number of leaderboard spots per game equal to half the team size, which makes it so that everyone can play as many or few games as they want to or have time for.
-----------------------------------
Summer Yolympics 2025 will feature 20 games, voted on from player nominations and revealed shortly before the tournament starts:
-- Four games with the most votes from each of four categories based on release year (16)
-- Four games with the most votes from a Wildcard category (4)

The year-based categories use a ban list that includes games from ALL past Yolympics events.
The Wildcard category use a ban list that includes games from the past FOUR Yolympics events.
-----------------------------------
Registration - https://www.cagtournaments.com/SummerYolo25
Game Nominations - https://forms.gle/m3ZgbDVw7De1twex8
Ban List - https://docs.google.com/document/d/1u175ba2KP-9oAELlYpF6AG2J-KHzIdpypy4bPlJd4JI
-----------------------------------
Adjudication: MAME INP or Video Link
MAME Versions Accepted: WolfMAME 0.183, 0.273
No Sandbagging: Scores must be submitted within 24 hours of play.

Autofire:
There are many arcade games that effectively require long periods of button mashing - often for the full duration of play.
For some games, such as Track & Field, mashing is a primary measure of skill. For other games, such as many shmups, it is not.
Due to the risk of Repetitive Stress Injury involved in this hobby of leisure, Yolympics has adopted a balanced approach to autofire.

Autofire is generally not allowed, but may be permitted at the organizer's discretion on a per-game basis, following the below guidelines:
1. Skilled play involves button mashing for a substantial portion of the game.
2. Button mashing is not a primary measure of skill for the game.
3. The use of autofire does not trivialize the game.
88
Streaming Events / Re: How things have changed really fast.
« Last post by Jonesy on May 28, 2025, 12:29:55 am »
I'm sorry for your loss Brian, all the best moving forwards.
89
Donkey Kong High Score Lists / Re: DK Score Submissions
« Last post by xelnia on May 25, 2025, 11:53:16 pm »
Ended up getting a small 1-1 PB. 10,900.

Verified and updated on the Level 1-1 HSL! Congrats!
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