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KrehZ-Kong's Neverending Journey

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YesAffinity:
Man, khretzy, prayers for you brother.

krehztim:
Long time no post.  Work and the holidays crushed my dreams of a kill screen this year.  I have taken a break and started working on 1-1.  Consistently getting over 9k, have gotten 10-something a few times, waiting for 11k to submit.  After Yolympics, my KS quest will resume full speed.

My biggest issue is that I just can't resist point pressing.  I need to stop.  I'm getting ready to put black tape on my monitor to cover the score.

krehztim:
So, the bad news is that I'm a furloughed fed, so no income for me.  Tonight would have normally been the last run of payroll at Treasury for this pay period. 

Good news is that I have time to work on this god-forsaken game.  I'm consistently getting over 200k on my first man, but I die in batches.  I died all four times on one Pie level.  I've finally managed to switch out of point pressing mode to survival-only.  I would love just a little advice on the L5+ pies - is it that much safer to wait for all 5 to spawn left, or is it just as manageable to grab the hammer right away?  I don't have a good sense of the timing as to when the hammer's running out and where I should go.  Is there something in the code that affects fireball behavior relative to the hammer?  TIA.

xelnia:

--- Quote from: krehztim on January 10, 2019, 10:34:57 am ---So, the bad news is that I'm a furloughed fed, so no income for me.  Tonight would have normally been the last run of payroll at Treasury for this pay period. 

Good news is that I have time to work on this god-forsaken game.  I'm consistently getting over 200k on my first man, but I die in batches.  I died all four times on one Pie level.  I've finally managed to switch out of point pressing mode to survival-only.  I would love just a little advice on the L5+ pies - is it that much safer to wait for all 5 to spawn left, or is it just as manageable to grab the hammer right away?  I don't have a good sense of the timing as to when the hammer's running out and where I should go.  Is there something in the code that affects fireball behavior relative to the hammer?  TIA.

--- End quote ---

Sorry to hear about the furlough, sir. Hopefully that bullshit ends soon.

If you're just playing for survival, you definitely want to wait until all the fireballs spawn on the left and then go for the free pass up the right side. Obviously that's a best-case scenario that doesn't always work out and many times you'll need to grab the hammer. If you have to grab the hammer, try to smash and force the fireballs to respawn on the most favorable side: if they're clustering on the left, respawn them on the left...clustering on the right, respawn them on the right. Remember that they'll respawn on whatever side of the screen that you're on. You want to try and give yourself a clear path to use once the hammer runs out. Again, this isn't always manageable, but can help. There is no code relative to fireball behavior and the hammer; they have no idea you have it. Playing for survival also means being patient and waiting for your opening. If all the fireballs are running around, below the top girder, then you might need to retreat all the way to the bottom until an opening presents itself. And don't force the final ladder climb if there is a cluster above you (<Allen>); keep your eyes on the whole board and be willing to retreat and finish on the opposite side if need be.

krehztim:
Thx Jry.  I'm good with managing the top ladders. I had wondered about the code because on the rivets, it seems like they come down much faster to that 3rd level once you grab that left hammer.  Good to know there's no correlation.  I think my biggest issue, like many people, is handling the pies when things go off the rails, especially when the firefks drop down to the bottom and next to bottom conveyor.  Practice, practice, practice.  Thanks for the tips and congrats again!

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