Author Topic: Donkey Kong Remixed  (Read 125864 times)

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Offline Sock Master

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Re: Donkey Kong Remixed
« Reply #75 on: December 20, 2015, 03:40:11 pm »
The PCB boards have been ordered and they should hopefully arrive in a few days.  Hopefully there are no mistakes in the PCBs/design.

If all goes well, the very first ones will be going out by year's end.

In the mean time I've been working on optionally incorporating an extra variation of DK into the same board design - DK Deranged. (The extra hard version of DK that goes beyond internal difficulty 5, with more wild barrels and faster and more firefoxes, etc..)     I'll have to use a larger capacity chip to support the extra game, but it should only add a few bucks to the cost of the board if anyone's interested.

More updates soon when the boards arrive.
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Re: Donkey Kong Remixed
« Reply #76 on: December 20, 2015, 03:42:54 pm »
Thanks for the update! Looking forward to news on when I can officially order a pcb :)

Offline Jonesy

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Re: Donkey Kong Remixed
« Reply #77 on: December 21, 2015, 01:53:44 am »
Thanks for the update! Looking forward to news on when I can officially order a pcb :)

Same as that, I'm in for some Remix!!
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Offline Sock Master

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Re: Donkey Kong Remixed
« Reply #78 on: December 23, 2015, 08:14:55 am »
Woo!  The boards came in yesterday and I got the very very first one up and running DK Remix late late last night (ok, early early this morning...)   so it looks like the hardware is a-ok and there were no mistakes in the hardware design.

I'll try to get a photo of a board to post up later today.   It looks nice -- well made and professional looking.  And really small.  It has some surface mount components so it's even smaller than a high score kit.
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Offline f_symbols

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Re: Donkey Kong Remixed
« Reply #79 on: December 23, 2015, 08:24:00 am »
take my money
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Offline Shnypz

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Re: Donkey Kong Remixed
« Reply #80 on: December 23, 2015, 10:17:23 am »
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Offline Sock Master

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Re: Donkey Kong Remixed
« Reply #81 on: December 23, 2015, 11:45:54 am »
Here's a photo of the board if anyone's curious to see what it looks like.

Soon!
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Offline f_symbols

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Re: Donkey Kong Remixed
« Reply #82 on: December 23, 2015, 01:27:45 pm »
it's so glorious, congrats again sir on a job well done :)
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Offline Jonesy

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Re: Donkey Kong Remixed
« Reply #83 on: December 23, 2015, 01:45:29 pm »

Top Job and great skills!  Kreygasm

Awesome effort, can't wait!
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Offline ChrisP

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Re: Donkey Kong Remixed
« Reply #84 on: December 23, 2015, 02:44:45 pm »
Argh! I'm dying! You are the best sir!

Lotta talk in the CAG community about how so-and-so is gonna do this-or-that (myself included  ;D ), and I love to see that you came through here, and in an impressive timeframe.

Looking forward to this.
http://donkeykongblog.blogspot.com

4 Quarters :-* - 800K Avg. Per Qtr. :o - No Restarts 8) - No Proof :'(

7/26/2013   Coin 35,946   710,800   18-1
7/28/2013   Coin 35,947   903,700   22-1
8/16/2013   Coin 35,948   694,100   17-6
8/17/2013   Coin 35,949   893,100   22-1

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Offline ChrisP

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Re: Donkey Kong Remixed
« Reply #85 on: December 23, 2015, 04:30:28 pm »
Any chance you could give a real quick overview of the hardware elements?

Looks like only the Z80 is socketed and everything else is soldered, which is fine (if not ideal should there need to be an emergency tweak to the game, or other possibilities ;D ), and I'm just curious what's what here.

But yeah, take my money.  <pacman> <blinky>
http://donkeykongblog.blogspot.com

4 Quarters :-* - 800K Avg. Per Qtr. :o - No Restarts 8) - No Proof :'(

7/26/2013   Coin 35,946   710,800   18-1
7/28/2013   Coin 35,947   903,700   22-1
8/16/2013   Coin 35,948   694,100   17-6
8/17/2013   Coin 35,949   893,100   22-1

3,201,700: the $1 World Record?
Member for 11 Years DK Masters - Rank D DKJR Killscreener IGBY 2016 DKF Team Member IGBY 2015 DKF Team Member IGBY 2014 DKF Team Member Blogger Twitch Streamer DK Killscreener CK Killscreener

Offline Sock Master

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Re: Donkey Kong Remixed
« Reply #86 on: December 23, 2015, 05:03:29 pm »
Thanks guys

What we've got here is a bit different than any other high score or mod kit.   I needed the board to be able to pull off a bunch of tricks - save high scores, save settings, play the original DK ROMs, also play the add-on Remix ROMs, also add high scores *and* the ability to switch back to Remix when running original unmodified DK ROMs, switch between multiple sets of add-on ROMs (the menu is a separate ROM)...etc..

That would have been a lot of hardware on the board.

So this thing is doing something different.  The surface mount chip is a microcontroller and it has the high score and settings memory in it, also the binaries for the boot menu, DK Remix and optionally DK Deranged or even more versions of DK.  It's running it's own program code too while DK's Z80 is running DK or whatnot.   The microcontroller emulates Z80 ROM when it's running Remix.   While normal DK is running, the microcontroller monitors what the Z80 is up to and intercepts when the scores and settings are loaded or saved, even monitors the control panel buttons so it could pull off things like switching between DK and DK Remix.   That means the Z80 can be running unmodified DK ROMs yet we can still have extra features like high score save.

The other 3 chips are some glue circuitry to interface the Z80 and the microcontroller together.

It's brilliant.   As far as I know, it's never been done before...  and I'm taking a big risk doing it because it's never been done before.

If it works brilliantly, it's probable other people's future high score kits are going to copy the concept, maybe even other kinds of arcade, retro gaming or computing projects as well.   We shall see.  It'll be interesting.
« Last Edit: December 23, 2015, 05:05:38 pm by Sock Master »
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Offline f_symbols

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Re: Donkey Kong Remixed
« Reply #87 on: December 23, 2015, 06:10:04 pm »
 :)
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Offline Sock Master

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Re: Donkey Kong Remixed
« Reply #88 on: December 27, 2015, 11:02:18 am »
I added in some checks in the Remix PCB's firmware to try to detect if it's plugged into something non-standard...
(eg: plugged into a D2K board that is plugged into the DK PCB).

I don't have a D2K board to test this on, but I'm pretty sure this setup would now work properly if someone wants to use both DK Remix *and* D2K in the same cabinet.

Plug the D2K board into the DK PCB Z80 socket, then plug Remix into D2K's Z80 socket.   It should boot up normally.  If Remix is selected as the boot game and game switching is enabled, you can then switch to D2K.   And from D2K you could then switch to it's version of DK.   If you get the DK Remix + DK Deranged version of Remix, that'll be 4 playable versions of DK in your cab without having to unplug anything.

The first person that has D2K and tries it, please let me know if it works.
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Offline Capone27

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Re: Donkey Kong Remixed
« Reply #89 on: December 28, 2015, 06:03:19 am »
Maybe I missed it...  If so sorry!  Where do I buy and how much?

I have been lurking here for a long time but joined because of this!

Thanks
Capone
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