Author Topic: Crazy Kong and speedruns  (Read 11385 times)

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Offline tudose

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Crazy Kong and speedruns
« on: February 13, 2014, 10:52:16 am »
i decided to start a blog mostly about crazy kong and my current progress on the titles ill be speedrunning.

i will play ck every so often for fun. believe me, some of it's a lot of fun <Billy>

as for speedrunning im currently practicing a link to the past(snes zelda). im about halfway finished learning it at a fairly high level. after that ill be looking into final fantasy 13 runs. i will also start streaming more often again in spring.

yer buddy <Allen>
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Offline alumbrada

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Re: Crazy Kong and speedruns
« Reply #1 on: February 13, 2014, 11:36:44 am »
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Offline JNugent

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Re: Crazy Kong and speedruns
« Reply #2 on: February 13, 2014, 12:22:45 pm »
Phil, if you're streaming CK, I need to know.  That would be  Kreygasm .

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Offline Dk_madness

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Re: Crazy Kong and speedruns
« Reply #3 on: February 13, 2014, 12:26:30 pm »
Love it... I'll tune in  Kreygasm
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Offline tudose

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Re: Crazy Kong and speedruns
« Reply #4 on: February 13, 2014, 02:21:48 pm »
 Kreygasm
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Offline tudose

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Re: Crazy Kong and speedruns
« Reply #5 on: February 17, 2014, 07:06:40 pm »
as some of you already know i streamed some ck today. i was pretty close to 800k pace at about the halfway point. 750k is probably not too far off depending on how much i play before spring. if i can execute the elevator strat jeff explained to me earlier it could add about 4k to my pace as well. love it? <YSG>
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Offline ChrisP

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Re: Crazy Kong and speedruns
« Reply #6 on: February 18, 2014, 12:26:30 am »
It's incredible how a lot of people (including me) thought CK was fkng dead forever at 685K, and then 700K happened, and now people are talking about 800K.

such amaze
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Offline tudose

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Re: Crazy Kong and speedruns
« Reply #7 on: February 18, 2014, 12:56:46 am »
it was last summer when i watched dean play a game of ck that convinced me 800k+ was possible. he went beastmode. i forget the actual end score or level(L12 or 13 maybe?). but i remember that it was over 800k pace
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Offline JNugent

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Re: Crazy Kong and speedruns
« Reply #8 on: February 18, 2014, 01:47:35 am »
I had a great time watching you play last night Phil!  Hope to see you streaming CK again soon, it was  Kreygasm!

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Offline tudose

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Re: Crazy Kong and speedruns
« Reply #9 on: February 18, 2014, 01:50:38 am »
 <Allen> yer buddy love it!
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Offline marinomitch13

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Re: Crazy Kong and speedruns
« Reply #10 on: February 18, 2014, 08:00:42 am »
Phil, you need to add that strat of standing nearer to the broken ladder in the 4th girder. Missing leaching those barrels that go down on their own had to be ~500 points per barrel screen. If we want, it actually wouldn't be that hard to do a quick calculation to figure it out more specifically such that we can have something certain-ish with which to weigh opportunity costs.
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Offline stella_blue

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Re: Crazy Kong and speedruns
« Reply #11 on: February 18, 2014, 09:02:58 am »
If we want, it actually wouldn't be that hard to do a quick calculation to figure it out more specifically such that we can have something certain-ish with which to weigh opportunity costs.

Note to self:  Levy a $50 fine against Professor Elliott in Kangaroo Court, for attempting to turn a Crazy Kong forum topic into a lecture on microeconomic theory.   ;)

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Offline marinomitch13

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Re: Crazy Kong and speedruns
« Reply #12 on: February 18, 2014, 09:23:08 am »
 <Tim> Do your worst!  Kappa
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Offline tudose

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Re: Crazy Kong and speedruns
« Reply #13 on: February 18, 2014, 10:02:33 am »
lol yer i just looked into standing closer to the ladder. for whatever reason trying to anticipate those barrels coming down by themselves throws off my internal clock as to when kong is going to release the next barrel. itll take some work but i think i can manage to correct that

 <Tim> you got those roms hacked yet, nerdlinger?
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Offline marinomitch13

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Re: Crazy Kong and speedruns
« Reply #14 on: February 18, 2014, 10:07:50 am »
lol @  <Tim>

Did it seem feasible? I can't remember all the scenarios where you'd need to steer barrels into a group on the 5th girder, but I'm sure it can be learned. Maybe just standing jumps while holding left if you need to steer, but holding right if you don't want to steer (?). Nice to see you back at the CK, btw.  :)
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