Author Topic: retirement  (Read 20946 times)

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Offline Barra

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Re: retirement
« Reply #15 on: November 09, 2016, 09:30:09 am »
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Offline QAOP Spaceman

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Offline ZedIsDead

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Re: retirement
« Reply #17 on: November 17, 2016, 10:46:46 pm »
A bit sceptical about this 'retirement' tho. A few months of that godforsaken animu and that bloody music will drive you back into our arms, Wolfie.

If he's watched a tenth of the anime that he says he has, he's well past the point where he's ever going to get sick of it. You'd have to send him to a padded room to get him to quit.

@Wolfie: You did a fantastic job with these contests. Definitely a well-earned retirement!
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Offline VON

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Re: retirement
« Reply #18 on: November 20, 2016, 04:12:51 am »
IGBY and Yolympics need to live on.  Completely understandable that Wolf wants to take a step back, but wholly retiring these events would be a major hit to one of CAG's greatest bastions: tournaments.

Tournaments are fun as hell, period.  But online MAME tournaments in particular have this great reach which allows everyone from everywhere to join the fray.  We do not want to lose these community strengthening celebrations of the games and competition that we love.

So, I volunteer to help in the future organization of these tournaments, with the following stipulations...

1. I don't want to do it alone.

2. I want to discuss any and all ideas relevant to how we can make IGBY a more balanced tournament.

Offline VON

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Re: retirement
« Reply #19 on: November 20, 2016, 04:27:22 am »
2. I want to discuss any and all ideas relevant to how we can make IGBY a more balanced tournament.

What if we put a cap on team size?  Or a hard count? 

Teams must be exactly 10 players, for example.

Would this prohibition on mega teams actually help balance, or hinder it?

Offline timhett

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Re: retirement
« Reply #20 on: November 20, 2016, 01:29:58 pm »
Team drafts I think are a good way to keep them balanced.
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Offline Scoundrl

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Re: retirement
« Reply #21 on: November 20, 2016, 01:34:29 pm »
2. I want to discuss any and all ideas relevant to how we can make IGBY a more balanced tournament.

What if we put a cap on team size?  Or a hard count? 

Teams must be exactly 10 players, for example.

Would this prohibition on mega teams actually help balance, or hinder it?

Personally I think limiting overall team size is a bad idea. I am partial to the way we did it with BOTA. We have unlimited participants per team and a final team scoring pool based on the players OVERALL performance. It limits specialist wrecking just one game but sucking at the rest. You have to be good all around for any of your scores to count for the team. So if a team has 40 members but only the top ten count for scoring everyone gets to participate and it helps promote overall play since I may not make the team just because I crush everyone at Dig Dug and Robotron... The scoring gets tricky at the end because basically you have to run the numbers on the individual team first then the teams vs teams scoring happens. Johnbart was able to code the BOTA page to do it right so I'm sure he could give some programming insight into how he pulled it off..
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Offline homerwannabee

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Re: retirement
« Reply #22 on: November 20, 2016, 02:49:32 pm »
2. I want to discuss any and all ideas relevant to how we can make IGBY a more balanced tournament.

What if we put a cap on team size?  Or a hard count? 

Teams must be exactly 10 players, for example.

Would this prohibition on mega teams actually help balance, or hinder it?

Personally I think limiting overall team size is a bad idea. I am partial to the way we did it with BOTA. We have unlimited participants per team and a final team scoring pool based on the players OVERALL performance. It limits specialist wrecking just one game but sucking at the rest. You have to be good all around for any of your scores to count for the team. So if a team has 40 members but only the top ten count for scoring everyone gets to participate and it helps promote overall play since I may not make the team just because I crush everyone at Dig Dug and Robotron... The scoring gets tricky at the end because basically you have to run the numbers on the individual team first then the teams vs teams scoring happens. Johnbart was able to code the BOTA page to do it right so I'm sure he could give some programming insight into how he pulled it off..
That system seems something that would disenfranchise a lot of people.  It's a system where one person could grind hours, and hours a day, and at the end of the day they find out that their efforts didn't make an ounce of difference for the team since they were not one of the top five overall players for their team.  With the current system yeah, only top 5 count per team for any certain game, but since there are so many games,  everyone has a game where they can at least get 3rd, 4th, or 5th on the team.
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Re: retirement
« Reply #23 on: November 20, 2016, 03:01:48 pm »
Changing top 5 to top 10 on the tourney site only requires editing 1 line of code

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Re: retirement
« Reply #24 on: November 20, 2016, 03:41:39 pm »
I think for a draft format, the top 4 finishers from the previous tourney should be automatic captains.  Punish them for being soooooor good.
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Offline VON

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Re: retirement
« Reply #25 on: November 20, 2016, 03:49:51 pm »
We do the draft for Yolympics, that's what that tournament is about.  IGBY is about playing with your mates -- selecting your own team -- but MARP and DKF field huge teams with which smaller teams cannot compete.

I want to preserve the essence of IGBY but somehow make it more fair.

Offline danman123456

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Re: retirement
« Reply #26 on: November 20, 2016, 04:26:53 pm »
im willing to help out Ross even though i did get a little irked the last round i agree its fun to have folks play. I would want to participate too as well as help run it.

1. I do think the top 8 scoring could make this a little different like Bota does. It prevents people having a big team and just putting up but scores for the top 5 or 8 only. Course that also requires you play EVERY game too which maybe pushing it.

2. Perhaps smaller teams could get some type of handicap bonus points. The smaller teams gets a bump of xxx points. Perhaps same with people. Handicap the better players going over previous results. It does get old the same people / teams wrecking. Plus it would make it more competitive. Think like handicapping in bowling...
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Offline krehztim

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Re: retirement
« Reply #27 on: November 20, 2016, 05:18:44 pm »
As always, I'm more than happy to help verify, adjudicate, etc.  I will bug the hell out of everyone on RU to sign up, as it's actually been a little more active lately.  Aside from leading a team, I'll do whatever is needed or asked, since I believe these tournaments are a fantastic way of keeping the whole community together.
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Offline Scoundrl

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Re: retirement
« Reply #28 on: November 20, 2016, 06:12:57 pm »
2. I want to discuss any and all ideas relevant to how we can make IGBY a more balanced tournament.

What if we put a cap on team size?  Or a hard count? 

Teams must be exactly 10 players, for example.

Would this prohibition on mega teams actually help balance, or hinder it?

Personally I think limiting overall team size is a bad idea. I am partial to the way we did it with BOTA. We have unlimited participants per team and a final team scoring pool based on the players OVERALL performance. It limits specialist wrecking just one game but sucking at the rest. You have to be good all around for any of your scores to count for the team. So if a team has 40 members but only the top ten count for scoring everyone gets to participate and it helps promote overall play since I may not make the team just because I crush everyone at Dig Dug and Robotron... The scoring gets tricky at the end because basically you have to run the numbers on the individual team first then the teams vs teams scoring happens. Johnbart was able to code the BOTA page to do it right so I'm sure he could give some programming insight into how he pulled it off..
That system seems something that would disenfranchise a lot of people.  It's a system where one person could grind hours, and hours a day, and at the end of the day they find out that their efforts didn't make an ounce of difference for the team since they were not one of the top five overall players for their team.  With the current system yeah, only top 5 count per team for any certain game, but since there are so many games,  everyone has a game where they can at least get 3rd, 4th, or 5th on the team.

Maybe we should give them a safe place to cry about not being good enough to matter...
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Offline Barra

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Re: retirement
« Reply #29 on: November 20, 2016, 06:27:06 pm »
These tournaments are about trying to include everyone, no matter their skill level.
What you said Ken, is a load of bollocks.
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