Author Topic: Donkey Kong High Score List General Discussion  (Read 323417 times)

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Offline xelnia

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Re: Donkey Kong High Score List General Discussion
« Reply #525 on: December 12, 2013, 04:25:12 pm »
I'm bumping this thread because it's been 3 days and no one has responded to Scott's proposed changes to the HSL formatting. We'd both like to get any changes finalized as soon as possible. Community input BEFORE the changes are made is always preferred to input AFTER.  ;D
"Do not criticize, question, suggest or opine anything about an upcoming CAG event, no matter how constructive or positive your intent may be. You will find nothing but pain and frustration, trust me. Just go, or don't go, and :-X either way!" -ChrisP, 3/29/15
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Offline f_symbols

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Re: Donkey Kong High Score List General Discussion
« Reply #526 on: December 12, 2013, 04:37:03 pm »
I support said changes
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Re: Donkey Kong High Score List General Discussion
« Reply #527 on: December 12, 2013, 05:01:31 pm »
id vote for the extra column, since its not obvious what bold means if you dont know or read the smallprint...

and thanks for updating my name Scott, i missed your post the other day  :D

 8)

Offline stella_blue

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Re: Donkey Kong High Score List General Discussion
« Reply #528 on: December 12, 2013, 05:28:26 pm »
and thanks for updating my name Scott, i missed your post the other day  :D

We felt obliged to accommodate any request made by the current No-Killscreen WR holder.   ;)

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Offline gstrain

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Re: Donkey Kong High Score List General Discussion
« Reply #529 on: December 12, 2013, 11:36:38 pm »
If you're adding a column it would be even better if you had the level reached as the column which would be much more informative about non-KS games.  So if the game reached 19-5 put that in the column.  If it was a KS put KS.  I realize this would impose extra work on the list maintainers so maybe put in Non-KS for now if the final level is unknown and then start to populate it over time with the final screen reached info.

-George
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Offline stella_blue

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Re: Donkey Kong High Score List General Discussion
« Reply #530 on: December 13, 2013, 06:08:10 am »
If you're adding a column it would be even better if you had the level reached as the column which would be much more informative about non-KS games.  So if the game reached 19-5 put that in the column.  If it was a KS put KS.  I realize this would impose extra work on the list maintainers so maybe put in Non-KS for now if the final level is unknown and then start to populate it over time with the final screen reached info.

Yeah, I also considered that approach, as it's very similar to the Final Stage column reported in our DK Data Library collection.  It certainly adds meaningful information to all scores on the list.  As for the increased workload, if distributed over a number of willing volunteers in an organized manner, it might not be too bad.

A few hindrances that come to mind:
  • We'll have to wait for the TG scoreboard to resurface, with the same functionality we had prior to September 2012.
  • If and when #1 happens, some INP files will undoubtedly be locked.
  • Most TG scores on the arcade platform will likely remain a mystery.
  • The MARP scores may take some time, especially with the number of MAME versions in use over the years.
  • With respect to #4 (and I'm pleading ignorance here), do the earliest MAME versions present any playback issues in a current Windows environment?
Thank you for the suggestion, George.  In principle, I like the idea.

« Last Edit: December 13, 2013, 07:04:57 am by stella_blue »
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Offline Bliss1083

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Re: Donkey Kong High Score List General Discussion
« Reply #531 on: January 01, 2014, 09:25:07 am »
I like the idea of where a game ends column but I also respect the fact that this will be hard to change a lot of scores. I find more value of a million point game achieved on 19-6 then a 1.05 game to kill screen.
Donkey kong  arcade 867,000 kill screen
Donkey kong arcade 1-1 12,800 12,200 12,100 and 12,000
Donkey kong end of level 4 132k
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Offline stella_blue

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Re: Donkey Kong High Score List General Discussion
« Reply #532 on: January 01, 2014, 10:37:50 am »
I like the idea of where a game ends column but I also respect the fact that this will be hard to change a lot of scores. I find more value of a million point game achieved on 19-6 then a 1.05 game to kill screen.

Yeah, I really hope to implement that change over time.  We certainly don't have to update all the scores at once.  Of course, Jeremy and I will need a fair amount of help.  I may start at the top of the list and work my way down, recording the "Final Stage" data offline (for scores with an available video and/or INP file).  Once I've made a sizable dent in the database (35% or so), I'll update the list.  That should serve as a decent start.  I anticipate quite a few unknowns, particularly for TG arcade scores, but so what?  Those values are blank already, so we have nothing to lose.

Jeremy will probably yell at me for volunteering his efforts on this project without his consent.   :)

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Offline ChrisP

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Re: Donkey Kong High Score List General Discussion
« Reply #533 on: February 06, 2014, 08:39:51 pm »
Minor but still somewhat important fix since it was a first-time KS in a time when KSes were much rarer: Chris Enright's TG score was 11/6/09, not 11/6/13.
http://donkeykongblog.blogspot.com

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Offline stella_blue

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Re: Donkey Kong High Score List General Discussion
« Reply #534 on: February 07, 2014, 07:54:30 pm »
Minor but still somewhat important fix since it was a first-time KS in a time when KSes were much rarer: Chris Enright's TG score was 11/6/09, not 11/6/13.

The date field has been corrected in Chris Enright's record (see below).  Also, the Source column has been moved to the far right in all HSL variations.

[noembed]
Rank
   
Score
   
KS
   
Player
   
Date
   
Platform
   
Source
45
862,700
Y
Chris Enright
11/06/2009
ArcadeTG
[/noembed]

If anyone can nail down the Unknown values within the following items, I'm listening.

[noembed]
Rank
   
Score
   
KS
   
Player
   
Date
   
Platform
   
Source
24
971,000
Y
Ben Mazowita
Unknown
ArcadeYouTube
273
75,400
Unknown
07/01/2008
MAMETG
[/noembed]

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Offline stella_blue

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Re: Donkey Kong High Score List General Discussion
« Reply #535 on: February 07, 2014, 10:22:26 pm »

One more thing:

Our main HSL includes a number of entries culled from the MARP scoreboard.  The players are usually identified only by a somewhat cryptic user name.  We've enclosed all such names in double quotes.  Obviously, our scoreboard would be more meaningful if the players' actual names were listed.  If anyone can identify one or more of the MARP users listed below, let me know and I'll update their records.

[noembed]
Rank
   
Score
   
KS
   
Player
   
Date
   
Platform
   
Source
132
278,400
"Xentac"
04/29/2010
MAMEMARP
144
243,500
"Tripper"
05/07/1998
MAMEMARP
150
229,300
"nibbler 69@AIVA"
11/30/2011
MAMEMARP
166
199,700
"NotMan"
12/04/2005
MAMEMARP
170
195,000
"TheBSM"
11/30/2011
MAMEMARP
172
192,100
"artz"
08/17/2002
MAMEMARP
198
139,900
"essekappa "
11/30/2011
MAMEMARP
200
133,900
"nii-san"
11/30/2011
MAMEMARP
205
130,100
"Suki Yaki"
04/19/2011
MAMEMARP
206
129,100
"OgeMalis"
11/30/2011
MAMEMARP
210
126,300
"WoodElf"
11/30/2011
MAMEMARP
217
118,400
"XXXSimmonsXXX"
05/21/2003
MAMEMARP
232
103,900
"GustavoGoesGenius"
05/11/2003
MAMEMARP
239
100,300
"AGODZILLA@AIVA"
11/30/2011
MAMEMARP
245
93,700
"Chrono256"
11/30/2011
MAMEMARP
251
89,100
"Dax"
11/30/2011
MAMEMARP
253
87,100
"oldtimes"
11/29/2011
MAMEMARP
256
86,300
"Tekkaman@AIVA"
11/27/2011
MAMEMARP
260
84,700
"Aspie"
05/05/2004
MAMEMARP
268
77,900
"*Goldtimes*"
11/30/2011
MAMEMARP
275
74,200
":::Redsun:::"
11/30/2011
MAMEMARP
281
67,000
"RdP"
11/30/2011
MAMEMARP
282
66,800
"RAX@AIVA"
11/27/2011
MAMEMARP
289
56,800
"roncli"
07/26/2002
MAMEMARP
291
54,700
"RedStar"
11/25/2011
MAMEMARP
298
47,200
"jbeannie05"
10/03/2013
MAMEMARP
299
45,800
"Metrackle"
11/30/2011
MAMEMARP
303
45,200
"shadowbringer"
11/26/2011
MAMEMARP
306
43,200
"giro-X"
11/30/2011
MAMEMARP
309
42,100
"TrauMan"
11/27/2011
MAMEMARP
322
25,200
"Phantomas"
11/28/2011
MAMEMARP
326
23,300
"coffeejoerx"
11/30/2011
MAMEMARP
332
16,300
"gamefreak"
10/29/2000
MAMEMARP
336
12,300
"wolfman24"
11/26/2011
MAMEMARP
337
10,400
"Heine1900"
02/12/2004
MAMEMARP
[/noembed]

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DK Level 1-1 
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Offline stella_blue

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Re: Donkey Kong High Score List General Discussion
« Reply #536 on: March 23, 2014, 08:25:23 am »

Donkey Kong Level 1-1 Archive

If you don't already have a Level 1-1 INP collection, now is a good opportunity to start one.

I first discovered the Twin Galaxies Level 1-1 track in August 2010.  Hoping to learn from other players, I downloaded all unlocked INPs from the TG site (scores of 9,000 or greater).  Since these files have enduring value, I'm uploading everything I currently have.  Newer players, particularly those looking to improve their 1-1 scores, may find something useful.

In the list below, a value in the Rank column identifies a score currently on our HSL.  Any score without a rank represents a previous personal best (on either TG or this forum) that has since been surpassed.  A highlighted record indicates an INP that is missing from the attached archive, either because the INP was locked (Jeff Craggy, David Hamilton) or the submission was verified shortly before the TG scoreboard disappeared (Dan Desjardins):

Rank
   
Score
   
Player
   
Date
    Platform
1
13,600
Phil Tudose
10/13/2012
MAME
2
13,400
Jeff Willms
07/04/2011
MAME
2
13,400
Dean Saglio
09/24/2011
MAME
4
13,300
Vincent Lemay
03/25/2011
MAME
13,300
Dean Saglio
06/11/2011
MAME
13,100
Dean Saglio
11/22/2010
MAME
13,000
Dean Saglio
11/20/2010
MAME
6
12,900
Dave McCrary
03/05/2012
MAME
12,800
Dean Saglio
08/21/2009
MAME
12,800
Phil Tudose
09/26/2010
MAME
12,600
Phil Tudose
06/07/2010
MAME
12,500
Jeff Willms
04/21/2011
MAME
8
12,500
Scott Cunningham
12/24/2011
MAME
12,400
Dave McCrary
07/26/2010
MAME
12,200
Scott Cunningham
08/20/2011
MAME
12,000
Scott Cunningham
07/17/2011
MAME
11,900
Scott Cunningham
06/10/2011
MAME
11,800
Vincent Lemay
07/14/2009
MAME
11,800
Scott Cunningham
09/19/2010
MAME
9
11,800
Estel Goffinet
05/07/2011
MAME
9
11,800
Craig Rout Gallant
09/25/2012
MAME
11
11,600
Neil Chapman
12/07/2009
MAME
11,600
Craig Rout Gallant
03/25/2012
MAME
12
11,400
Jeff Craggy
07/06/2011
MAME
13
11,300
Joe Cain
05/15/2008
MAME
13
11,300
Chris Enright
01/27/2011
MAME
11,100
Craig Rout Gallant
06/30/2010
MAME
15
11,100
Corey Chambers
03/23/2013
MAME
15
11,100
Dallas Riley
03/13/2014
MAME
17
11,000
Aart van Vliet
10/01/2009
MAME
17
11,000
Michael Pierce
03/14/2011
MAME
11,000
Jeff Willms
04/16/2011
MAME
11,000
Estel Goffinet
04/18/2011
MAME
17
11,000
Martin Laing
09/26/2012
MAME
20
10,900
Scott Kessler
05/12/2008
MAME
21
10,800
Chris Helmin
04/13/2010
MAME
21
10,800
David Shoup
08/31/2010
MAME
21
10,800
Joseph Carroll
11/03/2010
MAME
21
10,800
Jeremy Young
12/06/2013
MAME
25
10,700
Stephen Boyer
03/24/2010
MAME
25
10,700
Eric Schafer
10/02/2010
MAME
25
10,700
Adam Mon
08/16/2013
MAME
28
10,600
Nick Sheils
11/22/2013
MAME 0.149
29
10,500
Connor London
06/16/2011
MAME
31
10,300
Bill Mack
04/02/2011
MAME
10,300
Jeff Craggy
04/15/2011
MAME
31
10,300
Todd Lalonde
10/30/2013
MAME
10,200
Martin Laing
05/27/2012
MAME
33
10,100
Logan Chard
06/19/2009
MAME
10,100
Connor London
06/14/2011
MAME
10,100
Adam Mon
08/08/2013
MAME
34
10,000
Gregory Erway
05/11/2008
MAME
34
10,000
Matt Shuble
07/11/2008
MAME
34
10,000
Kim Freiburghaus
03/25/2010
MAME
9,900
Connor London
04/09/2011
MAME
9,800
Estel Goffinet
03/27/2011
MAME
9,800
Dallas Riley
02/21/2014
MAME
37
9,600
Matthew Walters
05/24/2008
MAME
37
9,600
Jason Nugent
04/27/2011
MAME
9,600
Nick Sheils
10/31/2013
MAME 0.149
9,500
Corey Chambers
06/03/2012
MAME
9,500
Jeremy Young
08/09/2013
MAME
39
9,400
John Western
08/08/2010
MAME
9,400
Connor London
11/15/2010
MAME
9,400
Jason Nugent
01/24/2011
MAME
40
9,300
David Hamilton
07/16/2009
MAME
40
9,300
John Pompa
08/16/2011
MAME
9,300
Todd Lalonde
10/16/2013
MAME
42
9,200
Rodrigo Lopes
08/13/2008
MAME
42
9,200
Brendan Meley
09/05/2008
MAME
42
9,200
Andrew Chuter
08/19/2009
MAME
9,200
Nick Sheils
10/31/2013
MAME
45
9,100
Adam Wilmot
04/18/2011
MAME
45
9,100
Diego Sanchez
04/18/2011
MAME
9,100
Martin Laing
05/15/2012
MAME
45
9,100
Jim Coxell
10/24/2013
MAME
48
9,000
Steve Schaefer
09/04/2010
MAME
48
9,000
Evan Jardine-Skinner
02/19/2011
MAME
48
9,000
George Riley
07/11/2012
MAME
48
9,000
Dan Desjardins
09/07/2012
MAME
9,000
Dallas Riley
02/20/2014
MAME

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Offline f_symbols

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Re: Donkey Kong High Score List General Discussion
« Reply #537 on: April 23, 2014, 08:35:54 pm »
hello, I noticed that  <Tim> needs his name-hyperlink updated on the HSL, this got me wondering.  Are there any other streamers who have changed their names and also need updating?  (I couldn't think of any off hand, maybe hank, I didn't check)
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Offline xelnia

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Re: Donkey Kong High Score List General Discussion
« Reply #538 on: April 23, 2014, 09:16:24 pm »
hello, I noticed that  <Tim> needs his name-hyperlink updated on the HSL, this got me wondering.  Are there any other streamers who have changed their names and also need updating?  (I couldn't think of any off hand, maybe hank, I didn't check)

Thanks for catching this. I'll update it and go through the rest of the list tonight. Off-hand, I think Rick Fothergill's stream needs to be added (something I was waiting on until he actually started streaming)...there might be some other old Justin accounts in there too.
"Do not criticize, question, suggest or opine anything about an upcoming CAG event, no matter how constructive or positive your intent may be. You will find nothing but pain and frustration, trust me. Just go, or don't go, and :-X either way!" -ChrisP, 3/29/15
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Offline d3scride

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Re: Donkey Kong High Score List General Discussion
« Reply #539 on: April 23, 2014, 09:25:32 pm »
Nibbler69@AIVA = Sandro
RAX@AIVA = Daniele

Not sure on last names as of yet. Both Italian players. I'll see what else I can turn up on Google.
PBs:

DK: 702,100 at 1,040,000 pace
1-1: 11,800
1-2: 22,700
No Hammer: 562,800
Lvl 2: 50,400
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