Donkey Kong Forum

High Score Lists => Other High Score Lists => Topic started by: homerwannabee on December 28, 2014, 04:17:52 pm

Title: Donkey Kong 3 High Score Lists Discussion
Post by: homerwannabee on December 28, 2014, 04:17:52 pm
Any help with this list though would be greatly appreciated.  Posting here so I can use this for overflow scores if needed.
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: stella_blue on December 28, 2014, 04:27:14 pm
Any help with this list though would be greatly appreciated.

I'll work on a pair of master files (worksheet and text) that you can copy and paste into your post(s).

That is, if you'd like to give your lists the "pretty table" treatment.   :)

EDIT:  Let me know when you've finished adding new records.

Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: xelnia on December 28, 2014, 06:54:37 pm
and I think Retro Uprising settings are on Medium

Default on Full Mode is Easy. I'm assuming it's the same for Score Mode. Also, I'm willing to help maintain these lists.
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: ChrisP on December 28, 2014, 07:00:33 pm
Two notes: 1: The RU setting is the MAME default (difficulty 1/Easy), so all of your RU scores need to be integrated into the Easy list and removed from Medium. 2: Chrispy on RU is me. But since I beat that score anyway last night with my MARP score, the point is moot.  :P

(EDIT: looks like Jry beat me to the punch by a few minutes!)

Something worth considering: for the purposes of this forum, it might be better to refer to the levels as "difficulty 1,2,3,4", rather than "Easy, Medium, Hard, Hardest". Those are MAME-specific designations.

The arcade manual, which, IMO, should take precedence, lists the four levels as "Easy (1), (2), (3), and Hard (4)."

Sticking with numbers is a compromise between the two I think, but more importantly, would eliminate the confusion around which of the settings is meant when people say "Medium" or "Hard." The numerical difficulty is unambiguous, and going by number will always make clear which one is meant.
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: ebinsugewa on December 28, 2014, 07:18:02 pm
Out of curiosity, would difficulty 1 qualify for badge purposes?
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: homerwannabee on December 28, 2014, 08:02:49 pm
Out of curiosity, would difficulty 1 qualify for badge purposes?
There was an agreement that Easy settings/difficulty 1 was too easy.  The current requirement is 1 million on difficulty 3 to get the 1 million Trifecta badge.
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: homerwannabee on December 28, 2014, 08:38:08 pm
and I think Retro Uprising settings are on Medium

Default on Full Mode is Easy. I'm assuming it's the same for Score Mode. Also, I'm willing to help maintain these lists.
Cool, if you want to tag team on this puppy.  I am cool with that.  8)
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: xelnia on December 28, 2014, 09:00:07 pm
George, do you have links to the YouTube videos in this list?
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: homerwannabee on December 28, 2014, 09:56:14 pm
George, do you have links to the YouTube videos in this list?
Just added them.  Had to delete one because I couldn't find it.
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: xelnia on December 29, 2014, 02:36:54 am
Using the main Donkey Kong High Score List as a template I have created a preview of what a DK3 HSL would look like. Notice the KS (killscreen) column is renamed RBS (repetitive blue screen). Unidentified MARP/RU players retain the original formatting of their screen names, with the addition of quotation marks. If a player has a streaming account then it is linked to their name. A link to the source of the score is also provided if known.

There are a few things that need to be changed or added before any of this is finalized:

1) Scott might have a different or better way of setting up tables for this HSL in Excel and text files, although this formatting is ripped directly from the main HSL spreadsheet.
2) With marathon and 5-man variations there are potentially 8 different leaderboards to track. Do they go in one post? 8 posts? 4 posts separated by difficulty or variation?
3) Minor spelling/name changes (ballas = Koos van Dyk, Tim Lindberg = Tom Lindberg, F Ochs = Fred Ochs, etc.)
4) There are some obsolete, cross-referenced, and new scores that need to be addressed (Psaros' new PB, Lindberg and van Dyk MARP scores which are also listed on TG and done with TG settings, a new Aurcade score from a day ago).
5) I've tracked down the other YouTube videos. With the exception of GranSoren, I feel all the YouTube scores from the "Easy" list should be removed. GranSoren's is the only video that attempts to document the score and give some sort of context that it is a high score attempt. The rest are simply demonstration videos.

Donkey Kong 3 High Score List
Difficulty 1 - Marathon
[noembed]
Rank
   
Score
   
RBS
   
Player
   
Date
   
Platform
   
Source
1
13,957,600
Y
George Riley (http://www.twitch.tv/dk3champ)
12/27/2011
MAMEMARP (http://replay.marpirc.net/inp/f/1/b/ggr_dkong3_13957600_wolf106.zip)
2
3,163,700
Y
Ben Falls (http://www.twitch.tv/syscrusher)
06/06/2013
MAMEMARP (http://replay.marpirc.net/inp/0/6/b/bmf_dkong3_3163700_wolf106.zip)
3
3,061,700
"teign"
01/02/2003
MAMEMARP (http://replay.marpirc.net/inp/3/c/3/tgn_dkong3_3061700_omame60.zip)
4
2,550,500
"Sampras@AIVA"
12/23/2002
MAMEMARP (http://replay.marpirc.net/inp/5/c/f/kid_dkong3_2550500_win62.zip)
5
1,748,900
Chris Psaros (http://www.twitch.tv/chrisp_kreme)
12/28/2014
MAMEMARP (http://replay.marpirc.net/inp/4/f/9/cpx_dkong3_1748900_wolf140.zip)
6
1,644,300
Eric Tessler (http://www.twitch.tv/tessler1134)
03/24/2013
ArcadeAurcade (http://aurcade.com/members/submission.aspx?id=32556)
7
1,596,000
Brian Allen (http://www.twitch.tv/simpsons99)
06/16/2011
MAMEMARP (http://replay.marpirc.net/inp/9/c/8/bea99_dkong3_1596000_wolf106.zip)
8
1,488,800
Steve Wagner (http://www.twitch.tv/steve_wag)
09/23/2011
ArcadeAurcade (http://aurcade.com/members/submission.aspx?id=15618)
9
1,394,900
"EMPTY BOY"
10/14/2003
MAMEMARP (http://replay.marpirc.net/inp/a/5/0/emp_dkong3_1394400_wolf74.zip)
10
966,500
James White
02/16/2014
ArcadeAurcade (http://aurcade.com/members/submission.aspx?id=40871)
[/noembed]
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: stella_blue on December 29, 2014, 05:14:41 am
You guys seem to have this project under control, so I'll resume my previously scheduled activities:
My recommendation is to organize the Donkey Kong 3 HSL into 4 separate posts, each containing 2 lists:

Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: homerwannabee on December 29, 2014, 05:53:06 am
Using the main Donkey Kong High Score List as a template I have created a preview of what a DK3 HSL would look like. Notice the KS (killscreen) column is renamed RBS (repetitive blue screen). Unidentified MARP/RU players retain the original formatting of their screen names, with the addition of quotation marks. If a player has a streaming account then it is linked to their name. A link to the source of the score is also provided if known.

There are a few things that need to be changed or added before any of this is finalized:

1) Scott might have a different or better way of setting up tables for this HSL in Excel and text files, although this formatting is ripped directly from the main HSL spreadsheet.
2) With marathon and 5-man variations there are potentially 8 different leaderboards to track. Do they go in one post? 8 posts? 4 posts separated by difficulty or variation?
3) Minor spelling/name changes (ballas = Koos van Dyk, Tim Lindberg = Tom Lindberg, F Ochs = Fred Ochs, etc.)
4) There are some obsolete, cross-referenced, and new scores that need to be addressed (Psaros' new PB, Lindberg and van Dyk MARP scores which are also listed on TG and done with TG settings, a new Aurcade score from a day ago).
5) I've tracked down the other YouTube videos. With the exception of GranSoren, I feel all the YouTube scores from the "Easy" list should be removed. GranSoren's is the only video that attempts to document the score and give some sort of context that it is a high score attempt. The rest are simply demonstration videos.

Donkey Kong 3 High Score List
Difficulty 1 - Marathon
[noembed]
Rank
   
Score
   
RBS
   
Player
   
Date
   
Platform
   
Source
1
13,957,600
Y
George Riley (http://www.twitch.tv/dk3champ)
12/27/2011
MAMEMARP (http://replay.marpirc.net/inp/f/1/b/ggr_dkong3_13957600_wolf106.zip)
2
3,163,700
Y
Ben Falls (http://www.twitch.tv/syscrusher)
06/06/2013
MAMEMARP (http://replay.marpirc.net/inp/0/6/b/bmf_dkong3_3163700_wolf106.zip)
3
3,061,700
"teign"
01/02/2003
MAMEMARP (http://replay.marpirc.net/inp/3/c/3/tgn_dkong3_3061700_omame60.zip)
4
2,550,500
"Sampras@AIVA"
12/23/2002
MAMEMARP (http://replay.marpirc.net/inp/5/c/f/kid_dkong3_2550500_win62.zip)
5
1,748,900
Chris Psaros (http://www.twitch.tv/chrisp_kreme)
12/28/2014
MAMEMARP (http://replay.marpirc.net/inp/4/f/9/cpx_dkong3_1748900_wolf140.zip)
6
1,644,300
Eric Tessler (http://www.twitch.tv/tessler1134)
03/24/2013
ArcadeAurcade (http://aurcade.com/members/submission.aspx?id=32556)
7
1,596,000
Brian Allen (http://www.twitch.tv/simpsons99)
06/16/2011
MAMEMARP (http://replay.marpirc.net/inp/9/c/8/bea99_dkong3_1596000_wolf106.zip)
8
1,488,800
Steve Wagner (http://www.twitch.tv/steve_wag)
09/23/2011
ArcadeAurcade (http://aurcade.com/members/submission.aspx?id=15618)
9
1,394,900
"EMPTY BOY"
10/14/2003
MAMEMARP (http://replay.marpirc.net/inp/a/5/0/emp_dkong3_1394400_wolf74.zip)
10
966,500
James White
02/16/2014
ArcadeAurcade (http://aurcade.com/members/submission.aspx?id=40871)
[/noembed]
Xelnia, there is another chrispy at Retro Uprising, and as surprising as it is, both are very good at Donkey Kong 3.  I was thinking that including difficulty 1 was a good idea, but people looking at this will be confused.  The MAME settings need to be included in someway.  Maybe in parenthesis or before the list explaining what difficulty 1,2,3,4 means. 
Edit: changed my mind on this.  I was going to say just remove the bottom two because of RU, but after thinking about it I think having a 50,000 minimum score for easy settings across the board is the better way to go.  For Medium, it probably should be 35k, and for Hard 25k, and for hardest 10k is fine with me.  If someone can get 50k on Donkey Kong difficulty 1, than I consider it more than just a demonstration video.
If we go forward with this program for the High Score List I have to understand how to work the program.  If I don't then I get locked out from it.  The truth being, I waited over 20 months to have this list created by someone else.  If I hadn't taken the initiative this may have taken another year or two to compile.  I'm sure people thought about making this list, but it was more like finishing that project that some people have in their garage.  It's a fanciful thought that never gets finished.  It took most of the day for me to compile this list.  This is not an easy thing to pull together.
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: xelnia on December 29, 2014, 06:25:49 am
Xelnia, there is another chrispy at Retro Uprising, and as surprising as it is, both are very good at Donkey Kong 3.

The chrispy that is currently on the RU DK3 leaderboard is Chris Psaros and he is the only chrispy on the RU DK3 leaderboard. The user that used to be chrispy is now, I believe, known as CrispyChicken as a result of some IGBY bet. I've been comparing the lists in your original post to their sources and I'm pretty sure I've eliminated any duplicates.

I was thinking that including difficulty 1 was a good idea, but people looking at this will be confused.  The MAME settings need to be included in someway.  Maybe in parenthesis or before the list explaining what difficulty 1,2,3,4 means.

Absolutely. I'm working on different text formatting options so that the settings can be included with each list in a clean, clear manner.

As far as the Youtube videos go, I think you are probably right on the bottom two, and I'll remove those from the list.  The others though I think should be kept.  Big reason is the rip_49er 1800 score from Retro Uprising.  If it's good enough for him to submit a score like that at RU, than it's good enough to include the demonstration videos.

This is your project so it's up to you to decide what is worthy of inclusion. My take is that even though rip_49er may not have a great score at least there is some attempt to present the score in a competitive manner.

If we go forward with this program for the High Score List I have to understand how to work the program.  If I don't then I get locked out from it.  The truth being, I waited over 20 months to have this list created by someone else.  If I hadn't taken the initiative this may have taken another year or two to compile.  I'm sure people thought about making this list, but it was more like finishing that project that some people have in their garage.  It's a fanciful thought that never gets finished.  It took most of the day for me to compile this list.  This is not an easy thing to pull together.

If it makes you feel better I have Excel files dating back to February 7, 2014 in which I had started compiling MARP and TG scores for DK3, charted the WR progression of the game, and did a comparison of Ben's RBS run to your 13.9M run (it took him 3 more minutes to get there and he was 200k behind your score, if you're interested).
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: timhett on December 29, 2014, 06:43:03 am
If we go forward with this program for the High Score List I have to understand how to work the program.  If I don't then I get locked out from it.  The truth being, I waited over 20 months to have this list created by someone else.  If I hadn't taken the initiative this may have taken another year or two to compile.  I'm sure people thought about making this list, but it was more like finishing that project that some people have in their garage.  It's a fanciful thought that never gets finished.  It took most of the day for me to compile this list.  This is not an easy thing to pull together.

Thanks for all your work on this project George!  I'm a fan of the game and am glad to see this coming out, now maybe it's time to work on moving up the list lol.  Keep up the good work!
 <Tim>

EDIT:  Attributed the quoted material to the proper individual.

Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: homerwannabee on December 29, 2014, 06:48:31 am
OK, thanks for the clarification of Chrisp.  I eliminated the lower score from the list.  I think my minimum score qualification video will eliminate most demonstration videos that aren't too serious.  Also the bar is low enough that almost anybody with an hours worth of DK3 play should be able to hit.


Edit: Thanks Tim for the cool words. 8)
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: xelnia on December 29, 2014, 07:40:19 am
How about something like this:



Please take special note of the Difficulty settings for each variation!

The various scoreboards and sources use different terminology for the same settings and some settings are not tracked at all. Each variation will list the equivalent difficulty setting used across all the scoreboards and sources. A setting of "n/a" means that variation is not tracked by that source.

Donkey Kong 3 High Score Lists

Difficulty 1 - Marathon

Special Rules: A minimum score of 50,000 points is required.

Settings
Number of Players Per Game: 3
Extra: 30,000 Points
Additional Extra: 30,000 Points
Difficulty: Manual: Easy (1)
                MAME: Easy
                MARP: Easy
                TG MAME: n/a
                TG Arcade: n/a
                Aurcade: Easy (1)
                Retro Uprising: Easy (Score Mode default setting)
[noembed]
Rank
   
Score
   
RBS
   
Player
   
Date
   
Platform
   
Source
1
13,957,600
Y
George Riley (http://www.twitch.tv/dk3champ)
12/27/2011
MAMEMARP (http://replay.marpirc.net/inp/f/1/b/ggr_dkong3_13957600_wolf106.zip)
2
3,163,700
Y
Ben Falls (http://www.twitch.tv/syscrusher)
06/06/2013
MAMEMARP (http://replay.marpirc.net/inp/0/6/b/bmf_dkong3_3163700_wolf106.zip)
3
3,061,700
"teign"
01/02/2003
MAMEMARP (http://replay.marpirc.net/inp/3/c/3/tgn_dkong3_3061700_omame60.zip)
4
2,550,500
"Sampras@AIVA"
12/23/2002
MAMEMARP (http://replay.marpirc.net/inp/5/c/f/kid_dkong3_2550500_win62.zip)
5
1,748,900
Chris Psaros (http://www.twitch.tv/chrisp_kreme)
12/28/2014
MAMEMARP (http://replay.marpirc.net/inp/4/f/9/cpx_dkong3_1748900_wolf140.zip)
6
1,644,300
Eric Tessler (http://www.twitch.tv/tessler1134)
03/24/2013
ArcadeAurcade (http://aurcade.com/members/submission.aspx?id=32556)
7
1,596,000
Brian Allen (http://www.twitch.tv/simpsons99)
06/16/2011
MAMEMARP (http://replay.marpirc.net/inp/9/c/8/bea99_dkong3_1596000_wolf106.zip)
8
1,488,800
Steve Wagner (http://www.twitch.tv/steve_wag)
09/23/2011
ArcadeAurcade (http://aurcade.com/members/submission.aspx?id=15618)
9
1,394,900
"EMPTY BOY"
10/14/2003
MAMEMARP (http://replay.marpirc.net/inp/a/5/0/emp_dkong3_1394400_wolf74.zip)
10
966,500
James White
02/16/2014
ArcadeAurcade (http://aurcade.com/members/submission.aspx?id=40871)
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: ChrisP on December 29, 2014, 12:09:20 pm
The user that used to be chrispy is now, I believe, known as CrispyChicken as a result of some IGBY bet.

 Kappa
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: homerwannabee on December 29, 2014, 02:26:28 pm
Maybe I'm wrong, but it seems a tad confusing for the average layman what the difficulty is.  Through all the years, 99 percent of the people who refer to the difficulty settings don't call it difficulty 1,2,3, or 4.  It doesn't seem clearly definable from what I see.
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: stella_blue on December 29, 2014, 04:10:55 pm
Maybe I'm wrong, but it seems a tad confusing for the average layman what the difficulty is.  Through all the years, 99 percent of the people who refer to the difficulty settings don't call it difficulty 1,2,3, or 4.  It doesn't seem clearly definable from what I see.

Why not add the description to the number designation, making it both unambiguous and intuitive?


Donkey Kong 3 High Score List
Difficulty 1 (Easy) - Marathon

Donkey Kong 3 High Score List
Difficulty 1 (Easy) - 5 Man

Donkey Kong 3 High Score List
Difficulty 2 (Medium) - Marathon

Donkey Kong 3 High Score List
Difficulty 2 (Medium) - 5 Man

Donkey Kong 3 High Score List
Difficulty 3 (Hard) - Marathon

Donkey Kong 3 High Score List
Difficulty 3 (Hard) - 5 Man

Donkey Kong 3 High Score List
Difficulty 4 (Hardest) - Marathon

Donkey Kong 3 High Score List
Difficulty 4 (Hardest) - 5 Man

Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: homerwannabee on December 29, 2014, 04:20:04 pm
Maybe I'm wrong, but it seems a tad confusing for the average layman what the difficulty is.  Through all the years, 99 percent of the people who refer to the difficulty settings don't call it difficulty 1,2,3, or 4.  It doesn't seem clearly definable from what I see.

Why not add the description to the number designation, making it both unambiguous and intuitive?


Donkey Kong 3 High Score List
Difficulty 1 (Easy) - Marathon

Donkey Kong 3 High Score List
Difficulty 1 (Easy) - 5 Man

Donkey Kong 3 High Score List
Difficulty 2 (Medium) - Marathon

Donkey Kong 3 High Score List
Difficulty 2 (Medium) - 5 Man

Donkey Kong 3 High Score List
Difficulty 3 (Hard) - Marathon

Donkey Kong 3 High Score List
Difficulty 3 (Hard) - 5 Man

Donkey Kong 3 High Score List
Difficulty 4 (Hardest) - Marathon

Donkey Kong 3 High Score List
Difficulty 4 (Hardest) - 5 Man
Thank you, that's what I already did.  I think it makes for the best of both worlds.
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: xelnia on December 29, 2014, 04:31:13 pm
Maybe I'm wrong, but it seems a tad confusing for the average layman what the difficulty is.  Through all the years, 99 percent of the people who refer to the difficulty settings don't call it difficulty 1,2,3, or 4.  It doesn't seem clearly definable from what I see.

It's an attempt to compromise and standardize. The best players at this game, in the here-and-now, are STILL confused about what the different settings mean. I started a thread in February hoping to clarify the settings. The same conversation happened again during BOTA...then it happened again a couple weeks ago when the same people were discussing the Trifecta badge. It's not the players' fault that the settings are a mess, but it's not too much to ask for them to spend 30 seconds reading and comparing the settings listed in a scoreboard's rules. Saying "Difficulty 1 (Easy settings), Difficulty 2 (Medium settings), Difficulty 3 (Hard Settings), and Difficulty 4 (Hardest settings)" is not clearly definable and just as problematic: somebody will eventually wonder how TG/Aurcade's "Medium (3)" fits into the puzzle. To me that's NOT unambiguous and intuitive. By including TG, Aurcade, MARP, and RU you need to compare and explain the discrepancy between all those sources for every variation.

In my opinion the way I've formatted the settings in my preview is the most succinct and thorough way of combining all the different sources. For Difficulty 3 it would look like this:

Difficulty 3 - Marathon

Special Rules: A minimum score of 25,000 points is required.

Settings
Number of Players Per Game: 3
Extra: 30,000 Points
Additional Extra: 30,000 Points
Difficulty: Manual: (3)
                MAME: Hard
                MARP: n/a
                TG MAME: n/a
                TG Arcade: Medium [3]
                Aurcade: Medium (3)
                Retro Uprising: n/a
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: stella_blue on December 29, 2014, 05:37:30 pm
Saying "Difficulty 1 (Easy settings), Difficulty 2 (Medium settings), Difficulty 3 (Hard Settings), and Difficulty 4 (Hardest settings)" is not clearly definable and just as problematic: somebody will eventually wonder how TG/Aurcade's "Medium (3)" fits into the puzzle. To me that's NOT unambiguous and intuitive. By including TG, Aurcade, MARP, and RU you need to compare and explain the discrepancy between all those sources for every variation.

Ouch.   :o

Just kidding, I see what you mean.

TG and MAME interpret the same DIP switch settings differently:

Switch G
       
Switch H
       
Difficulty
       
TG
       
MAME
OFF
       
ON
       
3
       
Medium
       
Hard

Jeremy is correct.  Understanding the inherently confusing details requires more than a simple label.

Take a look at this topic for a more complete explanation:

https://donkeykongforum.net/index.php?topic=759.msg13511#msg13511 (https://donkeykongforum.net/index.php?topic=759.msg13511#msg13511)

Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: ChrisP on December 29, 2014, 06:46:51 pm
In the alternate universe that I come from, MAME gives the difficutly levels as Easy, Not-So-Easy, Taxing, and Highly Vexing.

So you can imagine how traumatizing this process has been for me.
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: homerwannabee on December 30, 2014, 06:06:55 am
For the moment, I think having it as difficulty 1 (easy), difficulty 2 (medium)
is the way to go.  I say this because I'm including both front, and center. 
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: f_symbols on December 30, 2014, 07:14:53 am
 FailFish if mame and arcade aren't the same setting, you can't just use numbers, it doesn't matter how lazy or stubborn one is, it needs to be addressed adequately.   <YSG> It seems blatantly apparent what needs done.
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: homerwannabee on December 30, 2014, 07:25:07 am
FailFish if mame and arcade aren't the same setting, you can't just use numbers, it doesn't matter how lazy or stubborn one is, it needs to be addressed adequately.   <YSG> It seems blatantly apparent what needs done.

Difficulty 1 Arcade= MAME Easy
Difficulty 2 Arcade= MAME Medium
Difficulty 3 Arcade= MAME Hard
Difficulty 4 Arcade= MAME Hardest

I don't understand your problem?
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: f_symbols on December 30, 2014, 07:29:08 am
FailFish if mame and arcade aren't the same setting, you can't just use numbers, it doesn't matter how lazy or stubborn one is, it needs to be addressed adequately.   <YSG> It seems blatantly apparent what needs done.

Difficulty 1 Arcade= MAME Easy
Difficulty 2 Arcade= MAME Medium
Difficulty 3 Arcade= MAME Hard
Difficulty 4 Arcade= MAME Hardest

I don't understand your problem?

Well, where does it convey?  5 man vs. marathon settings? Or the issues of differential score boards using different settings? Aggregate lists would be a nightmare with the above nomenclature.

I hope that helps
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: homerwannabee on December 30, 2014, 07:31:32 am
I would also like to submit this bota score. It was on arcade medium, 1 hour marathon setting , but you can check that with the bota website, or a real gamer  <Tim> like Steve Wagner, who would know the settings used! :-)

192,100

Seen on page 3 of the bota scores for dk3, thanks in advance

http://www.battleofthearcades.net/Game/3/20 (http://www.battleofthearcades.net/Game/3/20)

People don't understand there are 2 different medium settings for arcade. Difficulty 2, and Difficulty 3.  Fortunately I know the "Medium" settings for BOTA are difficulty 3 i.e. MAME Hard.

Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: f_symbols on December 30, 2014, 07:34:06 am
I would also like to submit this bota score. It was on arcade medium, 1 hour marathon setting , but you can check that with the bota website, or a real gamer  <Tim> like Steve Wagner, who would know the settings used! :-)

192,100

Seen on page 3 of the bota scores for dk3, thanks in advance

http://www.battleofthearcades.net/Game/3/20 (http://www.battleofthearcades.net/Game/3/20)

People don't understand there are 2 different medium settings for arcade. Difficulty 2, and Difficulty 3.  Fortunately I know the "Medium" settings for BOTA are difficulty 3 i.e. MAME Hard.

This is exactly what were talking about George and a prime example of why it needs to be thoroughly worded. Everyone needs to be able to get "it" not just you. That's why People are asking for depth in a definition
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: homerwannabee on December 30, 2014, 07:39:23 am
OK, I changed it.  (Arcade difficulty 1=MAME Easy), (Arcade difficulty 2=MAME Medium)

By the way, why isn't anyone complaining about the Mario Bros. scoreboard?  All it says is "The dip switch bank has to be on medium difficulty setting"
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: f_symbols on December 30, 2014, 07:46:43 am
I don't play that game yet, so that's my excuse ;D
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: xelnia on December 30, 2014, 08:43:26 am
By the way, why isn't anyone complaining about the Mario Bros. scoreboard?  All it says is "The dip switch bank has to be on medium difficulty setting"

Try not to take it personally, man. You should be thrilled that there is this much attention on a comprehensive DK3 leaderboard. It's not your fault the settings situation is screwed up, but it has to be dealt with or the confusion will be perpetuated. Or not. Odds are it will have to be explained every single time this game comes up...forever.

Anyway, here's an Excel 2013 file modeled after the main Donkey Kong High Score List. The formatting is all Scott's work, with George's data added. I have added source and streamer links where possible. Some names had to be fixed for spelling, "EMPTY BOY" was changed to a MARP score instead of Aurcade, and Ethan's BOTA score was added. The scores that are below the cut-offs are still included so you can remove them as needed. Also note that it has been brought up that all the Aurcade scores for Difficulty 1 that occurred on 06/23/2012 were actually done on Difficulty 3.

Take some time to look it over so you can see how the different elements are handled. Scott's table automatically generates the Ranking data and the required forum code that will mimic the DK HSL. All you need to do is insert or remove rows as needed then copy & paste Column Z into a forum post.
Title: Re: Donkey Kong 3 High Score Lists Discussion
Post by: homerwannabee on December 31, 2014, 05:19:27 am
I'm going to leave it as is.  I guess this will probably cost me a sticky for the thread, but whatever I just think my way is more understandable than your way.  We have a difference of opinion I suppose. :)

Edit: I tried looking at it, but it says I need Microsoft Office.  Surprised so many people have that program.